arscott
First Post
Well, if you're in complete darkness, you do have to target the correct square blindly (which is pretty hard to do in and of itself). And the 40% miss chance for 'near total darkness' is also pretty nasty.molonel said:5. Is there a penalty for shooting in low-light conditions, or in the dark beyond the normal miss chance? I'm thinking about imposing a -4 to-hit unless a firearm has tritium sites, or the character has night vision goggles, or somesuch.
A -4 penalty on top of concealment seems harsh. I'd just adjust the miss chance based on what level of darkness you envision.