d20 Modern Secret Agents

Mistwell

Crusty Old Meatwad
What I would like to see for d20 Modern is a very detailed spy expansion. It would benefit most genres of play, and not just spy-based campaigns. And while there are other products out for gaming that involve spys, they are inadequate for the particular needs of d20 Modern.

When I say I'd like to see a very detailed spy d20 expansion, I mean the whole shebang: equipment, new uses for skills, new feats and talents, characters combos, new advanced and prestige classes, detailed and attractive artwork, additional ordinaries and villains for a spy-oriented game, sleuthing tips, role playing suggestions, adventure ideas, sample maps (like labs, lairs, submarines, missile launching sites, high-security government buildings, that sort of stuff), a detailed discussion of requisitioning spy gear and Dept-7 services, and a sample adventure. That's calling for a lot, but I still think it could be done in a soft cover "splatbook" format rather than a campaign-sized hardback book.

There is a good reason to keep it in the "splatbook" format. While in theory "splatbooks" for D&D were for the Greyhawk campaign setting, realistically they were and are used in all manner of campaigns. The universality of the "splatbooks" for that d20 game helped the sales for those books, and helped unify the disparate campaign settings and the gaming community. Not everyone knows who the Deities of the Forgotten Realms setting are, but most people could tell you what Expert Tactician is, whether they are in your gaming group, on a D&D internet site, or at a gaming convention.

I know, "splatbooks" are usually used reserved for core character development. The Fast & The Furious, the Brave and the Beautiful, The Staunch and the Smart, or whatever your imagination can conjure for class books might be (and I'd like to hear them). And WOTC can and should still do those books. But a "splatbook" for spy stuff would be helpful for all campaigns as well, and not just a specific campaign setting or couple of classes. What setting could not do with a nice dose of gadgets? Sure, a magic setting is going to want to magic-up those gadgets (thought their gnomes might want to make them just as they are), but even those games could do with a baseline for exotic equipment pricing, requisitioning, and power balancing. And the non-magic games? Military, psi, criminal, futuristic, shadow, steampunk, almost any manner of setting would benefit from such a spy-book. Oh, and did I leave out a spy setting? :)

There are other gaming products out there for the spy genre. Spycraft is the most obvious, being based on the d20 platform and enjoying a certain degree of popularity. And there are others, like the old James Bond books and Topsecret/SI (and probably a few others I forgot). And those games are all great. But none are adequate for a d20 Modern game. The older games need such serious conversion that they are mostly for inspiration at this point (useful though that is). Spycraft comes closer to being easy to convert. However, there are a lot of problems with such a conversion - wealth, massive damage, vehicle rules, equipment stats, and most importantly the general balance of the game. Let's face it - Spycraft is a more high-powered game than d20 Modern. If modern equipment were like magic, Spycraft would be the high-magic setting (fun though that may be).

Sure, many will argue that Spycraft is primarily (though not only) built for spy games, so why wouldn't you just play that platform for a spy-genre game? The answer to that question many Spycraft fans may have a difficult time with - some people just prefer d20 Modern. And, given that there is a substantial market for this kind of product in the d20 Modern universe (see my above argument on that contention), it's worthwhile doing it right - doing it the d20 Modern way.

In conclusion, we should encourage WOTC to produce a high-quality, in-depth spy-oriented splatbook that satisfies the desires of d20 Modern players of most setting styles. There is a solid market for such a product using the d20 Modern platform, and all we need to do is overcome a presumption that other games fill that market adequately, which we can do.

I'd like to hear your thoughts on this idea. If WOTC won't go for it, perhaps a 3rd party publisher will. Heck, maybe even I will! But only if the idea has some gravity. So, does it?
 

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Seems like a pretty neat idea to me. Unless my D20 modern campaign was just screaming for it, I'm not so sure I'd buy it. I'm notoriously stingy about buying stuff other than the base sourcebooks. Mostly, I'm concerned that it'd become a book full of neat, ridiculously expensive or situational gear, but not a whole lot more. I'd like to see a more detailed play up of all the vairous types and flavors to being a spy, and not just focus on the Bond type.

All and all a neat idea, but I'm not sure just how necessarry I see it as. It's more of just a neat set of extras.

edit: And of course, then there's always the danger of the new classes and skills and feats and talents outstripping the old.
 
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I think you'd be flogging a dead horse there Mistwell. As you've already said, Spycraft is already out there and it isn't that difficult to convert the information to d20 Modern. I don't think any publisher would even look at such an idea.
 

With all due respect, what about homebrewed d20 Modern spy genre game? Personally, I don't mind another take of the superspy genre RPG, whether it's competing with Spycraft or not.

After all, if you can have Silver Age Sentinel d20 and Mutants & Masterminds superhero genre RPGs on the same store shelves, I'm sure there is room for another espionage game (d20 Modern compatible or not) alongside Spycraft.
 

I think that would be a fine product. I'd certainly buy one.

At the very least, I hope that someone develops a nice range of advanced classes to cover the range of espionage archetypes. It seems strange to say this, considering the hundreds of D&D prestige classes floating around out there...but I really want a lot more advanced classes.

Granted, Spycraft has this material covered. But nothing wrong with covering it twice, for folks like myself who would rather not invest in another new game.

I'd like to see a d20 Modern splat similar in scope to what Mistwell has proposed but geared towards military / special ops campaigns. So many happy memories of my Top Secret S.I. Commando campaign, playing Delta Force commandos in the pre-Gulf War era...
 

Originally posted by Ranger REG With all due respect, what about homebrewed d20 Modern spy genre game? Personally, I don't mind another take of the superspy genre RPG, whether it's competing with Spycraft or not.
A homebrewed d20 Modern spy supplement would probably work, my point was that, IMHO, most publishers wouldn't want to compete with such an established product as Spycraft.

Of course, I could be wrong - I have been in the past ;)
 

If they do splats for d20 Modern, they should do them for the 12 core Advanced Classes. Each book could cover the AdCs for one of the six core classes-- a Soldier/Martial Artist book, a Gunslinger/Infiltrator book, and so on.
 

Wasn't Mongoose Publishing planning on doing an espionage setting with d20 Modern rules at one time, or am I imagining things again?
 

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