My new once-a-month rotating-GM game group just got together for the first session...a 20th-level D&D adventure. It picked up near the end [after the gnome druid turned into a Huge earth elemental and started wreaking havoc], but it looks to me like everyone is ready for a break from D&D and is ready to shoot something d20 Modern style.
So I have spent several months batting around hundreds of ideas...mostly variations on a few themes...
1. Spec Ops. Maybe a split A-team [plus a CIA observer or a sniper, if we end up with seven PCs], or maybe a Delta Force team. Blood and Guts and the Weapons Locker are both getting plenty of wear at my house lately...this would have the advantage of being fairly linear, since the PCs would have very clear objectives.
2. Modern pulp. This goes through a lot of different variations...I'm trying for Destroyer / Clive Cussler [just started getting into him] / Alias, with a scoop of Buckaroo Banzai. The most likely idea here is to run the adventure [or a portion of it] from Alternity's "Tangents," and have a team of scientist-adventurer-troubleshooters deal with the discovery of parallel universes and ultradimensional travel. This will certainly overlap with the Spec Ops team...one thought is that all of these guys were Green Berets together in Desert Storm...
3. The Hanmei. A martial arts tournament game straight out of Blood and Fists. It might be interesting to cap it off with a free-for-all where it's player v. player.
4. One player is very enthused about my idea of an homage to Mexican B-movies...Desperado meets From Dusk til Dawn meets masked wrestling. And there will probably be a great many wereleopards...
Anyway...I hope I can pick one and run the damn thing, because I'm using too much brainpower riffing on ideas....
So I have spent several months batting around hundreds of ideas...mostly variations on a few themes...
1. Spec Ops. Maybe a split A-team [plus a CIA observer or a sniper, if we end up with seven PCs], or maybe a Delta Force team. Blood and Guts and the Weapons Locker are both getting plenty of wear at my house lately...this would have the advantage of being fairly linear, since the PCs would have very clear objectives.
2. Modern pulp. This goes through a lot of different variations...I'm trying for Destroyer / Clive Cussler [just started getting into him] / Alias, with a scoop of Buckaroo Banzai. The most likely idea here is to run the adventure [or a portion of it] from Alternity's "Tangents," and have a team of scientist-adventurer-troubleshooters deal with the discovery of parallel universes and ultradimensional travel. This will certainly overlap with the Spec Ops team...one thought is that all of these guys were Green Berets together in Desert Storm...
3. The Hanmei. A martial arts tournament game straight out of Blood and Fists. It might be interesting to cap it off with a free-for-all where it's player v. player.
4. One player is very enthused about my idea of an homage to Mexican B-movies...Desperado meets From Dusk til Dawn meets masked wrestling. And there will probably be a great many wereleopards...
Anyway...I hope I can pick one and run the damn thing, because I'm using too much brainpower riffing on ideas....
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