[d20 Modern] What kind of adventure you like?

What kind of d20 Modern adventure type do you like most?

  • Military (Either Armed Forces or Soldier-of-Fortune)

    Votes: 6 11.8%
  • Espionage (Either gadget-y like Bond/Mission Impossible or realistic like MI-5)

    Votes: 3 5.9%
  • Conspiracy (ala X-Files)

    Votes: 18 35.3%
  • Horror (ala Chtulhu)

    Votes: 8 15.7%
  • Modern Adventurer (ala Indiana Jones, but in 200X)

    Votes: 10 19.6%
  • Other (Please specify)

    Votes: 6 11.8%

Exactly. Heck, I run many of my D&D games like that. I'm starting to have a better grasp of this and an idea for a possible adventure. Keep em coming, and thanks so far.
 

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I really hope this thread results in some Really Cool Stuff(tm) from you, Hal. I always look forward to new Modern adventures, but something tells me we can expect to see some particularly Really Cool Stuff(tm) from any adventure you put out.
 

Well, the main idea was to make something for my gaming group so I can get really used to the d20M rules. That said, I did have in mind turning it into an adventure for sale later on. Highmoon Media will soon make an entrance into the d20M arena, and adventures are definitely part of the picture. I do thank you for the kind words, Roudi, and hope we don't dissapoint. :)
 

Something I did that was very well received (I think I stole the idea from jonrog's story hour), is have the players make themselves in d20 modern stats. Then I threw them into an Exit 23-type adventure set in a Wal-Mart (the title...I have to share... was This Wal-Mart is Sooooo Big). It was extremely well received by the players who had previous voiced their disdain for modern type games (we've played D&D together for 20 years). They liked it so much I had to come up with a Conspiracy setting and a string of adventures to keep them happy. Darn players.

I think the ice-breaker for the modern setting was the ability to identify with the character without creating a pastiche X-files character or some other trite TV personality.

I also enjoy using d20 Modern for historical settings (WWII especially). Haven't got players signed on to that yet, but I can always hope.

Good luck with your game...
 

ragboy said:
Something I did that was very well received (I think I stole the idea from jonrog's story hour), is have the players make themselves in d20 modern stats.

Good luck with your game...

Every time I see this, I cringe. There was a poll about this recently, and it got a negative reaction. Most people don't have the investigative or combat skills you would use in a game setting. Heroes are larger than life, and most of us aren't.
 



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Because I can't let these kinds of things go, how about...

The PCs are a band of book thieves and forgers (possibly all of whom have legitimate careers in the literary or academic world) who, several years ago, worked together to steal and replicate a french grimoire that dates back to the 1400s. They replaced the copy they stole with a fake and sold the original to a private collector.

The fake recently went up for auction and was purchased by a book agent working for an unamed patron. A few weeks later the agent was found dead in her hotel room with no obvious clues as to how or why, except a strange symbol drawn on her forehead. All of which would be meaningless to the PCs except that the same thing has happened to the private collector to whom they sold the original, a man reported to have mob connections.

Meanwhile the PCs are being investigated, or harrased, by various agencies that could include the FBI, Interpol, the CIA, and assorted mafia types. All of whom have apperantly picked up the connection between the book and the PCs, or at least suspect it, and want to know what is going on. Thus the PCs are drawn together again to protect themselves, to either solve the mystery or wind up in jail or dead. Add to this mysterious letters from different hands either threating, pleading, or courting the PCs to come forward with any information about the book, strange symbols showing up in odd places, long time friends and coworkers asking unusual questions, and the sense of wings fluttering on the edge of vision over and over and you have a sufficently occult/conspiracy/crime adventure that could take the PCs anywhere in the world and could be set in almost any time or palce in the last 200 years.
 
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(Psi)SeveredHead said:
Every time I see this, I cringe. There was a poll about this recently, and it got a negative reaction. Most people don't have the investigative or combat skills you would use in a game setting. Heroes are larger than life, and most of us aren't.

It was more to introduce everyone to the differences of the d20 Modern system. Actually, we made Ordinary heroes, IIRC. From that adventure we went into the realm of modern fantasy, recruited by an X-Files-like org, trained in blah blah.. It was a fun and different approach for our group.

And actually, on that subject, does anyone play relatively ordinary people in a supernatural or extraordinary setting? That's been my only experience and it was a positive one.
 

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