Vigilance
Explorer
EditorBFG said:Here's a crazy idea-- don't have any.
I really, really think classes are integral to the appeal of d20.
Seriously, if you are doing away with talents, the only classes you have are attack guy, hit points guy, defense guy, and skill guy-- maybe saves guy if you're feeling saucy that day. Sure, if you add "Reputation guy" (what a great class that would be), these basically map to the six Modern core classes, but is that a good thing?
Actually, you more or less nailed the direction I'm leaning.
Current working class names are Muscle, Speed, Tank, Brains, Empath and Star.
If talents are just feats for specialized roles, it seems like the rationale for getting rid of them is that Modern characters do not necessarily conform to the extremely focused archetypes that Fantasy characters do. If this is the case, then having classes-- a form of these specialized roles-- seems like a regression.
Characters in modern fiction frequently ARE however, modeled around concepts that I would consider to be a core attribute.
Willow was the "Brains", Buffy was the "Muscle", Cordelia was the Star.
On Smallville, Clark is the Muscle, Lex is the Star, Chloe's the Empath.
I'm not listing every character, because clearly some are multi-classed

But you get my point. It frequently is possible to identify characters in movies as being defined by being "tough" or "smart".