I was thinking about the iconic D20. Could this sacred cow be slaughtered ?
It's so linear, and so random, that, at first levels, your actual abilities seem irrelevant compared to the dice result.
So, what about using 2D10 instead ? It would make the small bonus (IE "elves have +2 spot/listen" and so on) much more meaningful. It would add easily available mechanism (IE "when you roll a double on a magic attack roll, something happens"). It would make challenges easier to assess for the DM, as the dreaded TPK inducing bad rolls will be considerably rarer.
However, since 3e, D&D seems closely associated with the D20. But is it really important ?
It's so linear, and so random, that, at first levels, your actual abilities seem irrelevant compared to the dice result.
So, what about using 2D10 instead ? It would make the small bonus (IE "elves have +2 spot/listen" and so on) much more meaningful. It would add easily available mechanism (IE "when you roll a double on a magic attack roll, something happens"). It would make challenges easier to assess for the DM, as the dreaded TPK inducing bad rolls will be considerably rarer.
However, since 3e, D&D seems closely associated with the D20. But is it really important ?
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