The Grappler
Locks, holds, and technical maneuvers are the realm of the Grappler. His arsenal consists of some of the most bone-jarring suplexes and muscle stretching submission holds, which he has learned to apply with almost deadly efficiency.
Game Rule Information
Brawlers have the following game statistics.
Abilities: Strength serves a Grappler well, causing his moves to do more damage. Dexterity increases the Grappler's already good defense. Some of the grappler's class features would benefit from a high Intellgence as well.
Alignment: Any.
Vitality: D10
Class Skills
The Grappler's Class Skills (and the key ability for each skill) are Climb (Str), Diplomacy (Cha), Escape Artist (Dex), Jump (Str), Perform (Cha), and Sense Motive (Wis).
Skill Points at 1st level: (4+ Int mod)x 4
Skill Points at each additional level: 4+Int mod
Level BGB BSB DEF F R W REP Special
1 +1 +0 +3 +2+2+0 0 Grappling Expertise
2 +2 +1 +4 +3+3+0+1
3 +3 +2 +4 +3+3+1 - Canny Defense
4 +4 +3 +4 +4+4+1+1 Break the Hold
5 +5 +3 +5 +4+4+1 - Back-Breaking +1
6 +6 +4 +5 +5+2+2+1
7 +7 +5 +6 +5+5+2 -
8 +8 +6 +6 +5+5+2+1
9 +9 +6 +6 +6+6+3 -
10+10+7+7+7+7+3+1 Back-Breaking + 2
11+11+8+7 +7+7+3- Expert Suplex
12+12+9+8 +8+8+4+1
13+13+9+8 +8+8+4-
14+14+10+8 +9+9+4+1
15+15+11+9 +9+9+5- Back-Breaking + 3
16+16+12+9 +10+10+5+1
17+17+12+10 +10+10+5-
18+18+13+10 +11+11+6+1
19+19+14+10 +11+11+6-
20+20+15+11 +12+12+6+1 Devastating Maneuver, Back-Breaking + 4
Class Features:
The following are features of the Grappler class:
Grappling Expertise: The grappler may execute any grapple-class move and only pay 3/4 of the vitality cost.
Canny Defense: The grappler now adds his Intelligence bonus to his defense.
Break the Hold: The Grappler may now add his Intelligence bonus to Grapple checks and Escape Artist checks.
Back-Breaking: The Grappler adds the listed bonus to damage from submissions.
Expert Suplex: The Grappler may execute suplex-class moves and pay only 1/2 the vitality cost.
Devastating Maneuver: Any move that the Grappler has enhanced through the use of either the Finisher or Signature feat now acts as if it has the Quick Finisher feat applied to it.
Locks, holds, and technical maneuvers are the realm of the Grappler. His arsenal consists of some of the most bone-jarring suplexes and muscle stretching submission holds, which he has learned to apply with almost deadly efficiency.
Game Rule Information
Brawlers have the following game statistics.
Abilities: Strength serves a Grappler well, causing his moves to do more damage. Dexterity increases the Grappler's already good defense. Some of the grappler's class features would benefit from a high Intellgence as well.
Alignment: Any.
Vitality: D10
Class Skills
The Grappler's Class Skills (and the key ability for each skill) are Climb (Str), Diplomacy (Cha), Escape Artist (Dex), Jump (Str), Perform (Cha), and Sense Motive (Wis).
Skill Points at 1st level: (4+ Int mod)x 4
Skill Points at each additional level: 4+Int mod
Level BGB BSB DEF F R W REP Special
1 +1 +0 +3 +2+2+0 0 Grappling Expertise
2 +2 +1 +4 +3+3+0+1
3 +3 +2 +4 +3+3+1 - Canny Defense
4 +4 +3 +4 +4+4+1+1 Break the Hold
5 +5 +3 +5 +4+4+1 - Back-Breaking +1
6 +6 +4 +5 +5+2+2+1
7 +7 +5 +6 +5+5+2 -
8 +8 +6 +6 +5+5+2+1
9 +9 +6 +6 +6+6+3 -
10+10+7+7+7+7+3+1 Back-Breaking + 2
11+11+8+7 +7+7+3- Expert Suplex
12+12+9+8 +8+8+4+1
13+13+9+8 +8+8+4-
14+14+10+8 +9+9+4+1
15+15+11+9 +9+9+5- Back-Breaking + 3
16+16+12+9 +10+10+5+1
17+17+12+10 +10+10+5-
18+18+13+10 +11+11+6+1
19+19+14+10 +11+11+6-
20+20+15+11 +12+12+6+1 Devastating Maneuver, Back-Breaking + 4
Class Features:
The following are features of the Grappler class:
Grappling Expertise: The grappler may execute any grapple-class move and only pay 3/4 of the vitality cost.
Canny Defense: The grappler now adds his Intelligence bonus to his defense.
Break the Hold: The Grappler may now add his Intelligence bonus to Grapple checks and Escape Artist checks.
Back-Breaking: The Grappler adds the listed bonus to damage from submissions.
Expert Suplex: The Grappler may execute suplex-class moves and pay only 1/2 the vitality cost.
Devastating Maneuver: Any move that the Grappler has enhanced through the use of either the Finisher or Signature feat now acts as if it has the Quick Finisher feat applied to it.