[b]Name[/b] Keleeiroo “Roo” Longwillow
[b]Rogue 6[/b]
[i]Elf[/i]
[b]Alignment:[/b] Neutral Good
[b]Deity:[/b] Corellon Larethian
[b]Sex:[/b] Female
[b]Height:[/b] 5 ’6”
[b]Weight:[/b] 145 lbs
[b]Hair: [/b] Light caramel brown with flecks of red
[b]Skin:[/b] She has dusky skin and has dyed her arms a deep scarlet colour with swirls and runes of deep blue patterned across the tight skin.
[b]Eyes:[/b] Green
[b]Age:[/b] 126
[b]Str:[/b] 14 (+2) [6 points]
[b]Dex:[/b] 19 (+4) [10 points]
[b]Con:[/b] 10 (+0) [4 points]
[b]Int:[/b] 12 (+1) [4 points]
[b]Wis:[/b] 10 (+0) [2 points]
[b]Cha:[/b] 10 (+0) [2 points]
Racial: +2 Dex; -2 Con
Level: 1x Dex
[b]Racial Abilities[/b]
Immunity to sleep effects; +2 save versus enchantment spells or effects
Low-light vision
Weapon Proficiency (longsword, rapier, longbow, shortbow)
+2 Listen, Search, Spot
[b]Class Abilities[/b]
[i]Rogue[/i]
Prof (simple; hand crossbow; rapier, shortbow; short sword)
Prof (light; no shields)
Sneak Attack +3d6
Trapfinding
Evasion– avoid “half-damage” spell damage with successful Reflex save
Trap Sense +2
Uncanny Dodge – retain Dex modifier to AC in most circumstances
[b]Hit Dice:[/b] 6d6
[b]HP:[/b] 6+ =
[b]AC:[/b] 20 (+22*) (+4 armour; +4 Dex; +2 magic) Touch – 14 (16*), Flat-footed – 16 * Trap Sense – to avoid traps
[b]ACP:[/b] 0
[b]Init:[/b] +4 (+4 Dex)
[b]Speed:[/b] 30ft
[b]Saves:[/b]
Fortitude + 3 [+2 base, +1 Con]
Reflex + 9 (11*) [+5 base, +4 Dex] * Trap Sense – to avoid damage from traps
Will + 2 [+2 base]
[b]BAB/Grapple:[/b] +4/+6
[b]Melee Atk:[/b] +7 (+5/+5) Quarterstaff (1d6+3 (+2 (Str) +1 (magic))/1d6+2;x2)
[b]Melee Atk:[/b] +6 Short Sword (1d6+2 19-20/x2)
[b]Ranged Atk:[/b] +8 Shortbow (1d8; x3; 80’)
[b]Class Skills:[/b] 8+1x4=36; 8+1x5=45 total 81
Balance 10 (4 ranks; +4 Dex; +2 Synergy)
Climb 7 (9*) (5 ranks; +2 Str) * synergy from Use Rope when climbing with a rope
Decipher Script 6 (5 ranks; +1 Int)
Disable Device 9 (11*) (5 ranks; +4 Dex) *+2 masterwork thieves tools
Escape Artist 9 (11*)(5 ranks; +4 Dex) * synergy from Use Rope if check involves rope
Hide 10 (6 ranks; +4 Dex)
Jump 10 (6 ranks; +2 Str; +2 Synergy)
Listen 5 (3 ranks; +0 Wis; +2 racial)
Move Silently 10 (6 ranks; +4 Dex)
Open Lock 10 (12*) (6 ranks; +4 Dex) *+2 masterwork thieves tools
Search 13 (7 ranks; +4 Dex; +2 Racial)
Spot 8 (6 ranks; +0 Wis; +2 Racial)
Tumble 11 (5 ranks; +4 Dex; +2 Synergy)
Use Magic Device 7 (9*) (7 ranks)* synergy from Decipher Script when using scrolls
Use Rope 9 (11*) (5 ranks; +4 Dex) * synergy from Escape Artist with checks that involve bindings
[b]Feats:[/b]
1/3/6
Two-weapon fighting
Tactile Trapsmith (Cadv) – Use Dex instead of Int for Search and Disable Device
Combat Expertise
[b]Languages:[/b] Common; Elven; Draconic
[b][u]Equipment[/u][/b]
[I]carrying capacity:[/I] 58/116/175
[b][i]Wearing or carrying at hand[/i][/b]
[b]+2 Mithril Chain Shirt[/b] – 5250gp (12.5lbs) – [I]ACP 0 Max Dex +6 10% Magic fail[/I]
[b]+1/+1 quarterstaff – 4600gp (4lb)
[b]Backpack[/b] – 2gp (2lb)
[b]Potion Bandoleer[/b] – 6 ‘slots’; each pouch reinforced with an iron sheath – 30gp (8lbs)
[b]Wand Belt[/b] – 2 long, slender leather pouches hang either side – 15gp (3lbs)
[b]Shortbow[/b] – 30gp (2lb)
[b]40 Arrows [/b] – 2gp (6lb)
[b]Short Sword[/b] – 10gp (2lb)
[b][i]In or on containers[/i][/b]
[b]2 Potions of Cats Grace[/b] – 600gp
[b]Potion of Invisibility[/b] – 300gp
[b]Potion of Darkvision[/b] – 300gp
[b]wand of magic missiles[/b] – 750gp (50 charges)
[b]wand of cure light wounds[/b] – 750gp (50 charges)
[b]Waterskin[/b] – 1gp (4 lbs)
[b]Flint and Steel[/b] – 1 gp (--)
[b]Whetstone[/b] - 2cp (1lb)
[b]2 Sunrods[/b] - 4gp (2lb)
[b]Explorers Outfit[/b] – 10gp (8lb)
[b]masterwork thieves tools[/b] - 100gp (2lb)
Total weight carried – 56.5 lbs, light load.
[b]Money[/b]
244-gp 10-sp 1-cp
~~~~~
[b]Swoopaid A.K.A Swaid[/b]
[b]Fighter 1/Cleric 6/Combat Medic 5[/b]
[i]Raptorian Monstrous Humanoid[/i]
[b]Place of Origin:[/b] Elemental Plane of Air
[b]Alignment:[/b] Lawful Neutral
[b]Deity:[/b] Kithin (domains Death and Fire)
[b]Sex:[/b] Male
[b]Height:[/b] 5’6”
[b]Weight:[/b] 120 lbs
[b]Feathers: [/b] black and white
[b]Eyes:[/b] Yellow
[b]Age:[/b] 28 (at a guess – can’t recall his birthday, he feels 28)
[b]Str:[/b] 12 (+1) [4 points]
[b]Dex:[/b] 18 (+2) [6 points] Gloves of Dex
[b]Con:[/b] 13 (+1) [5 points]
[b]Int:[/b] 10 (+0) [2 points]
[b]Wis:[/b] 22 (+6) [13 points] Periapt of Wisdom +2
[b]Cha:[/b] 10 (+0) [2 points]
Level: 3xWis
[b]Racial Abilities[/b]
+10 Jump
Gliding 40’ (average)
Flight 40’ (average)
Dive attack
Pact with the Wind Lords
Unerring Direction
Low-light Vision
Weapon Familiarity (Foot bow)
+2 Climb and Spot
[b]Class Abilities[/b]
[i]Cleric[/i]
Rebuke Undead
Spells
[I]Combat Medic[/I]
Healing Kicker: imbue healing spells with a secondary effect, 7/day, effect = Sanctuary; Reflex; Aid
Defensive Casting: Class level bonus to Concentration Checks made to cast defensively
Field Healer: Make a heal check as a move action and can take 10 even when stressed or distracted
Mobility
Evasion
Spontaneous Heal
Spells
[b]Hit Dice:[/b] 1d10; 6d8, 5d6
[b]HP:[/b] 10+36+20+12 (con) = 78
[b]AC:[/b] 26 (+4 Dex, + 8 Mithril Chain Shirt; +2 Ring Force Shield; +2 Ring Pro) Touch – 16, Flat-footed – 22
[b]ACP:[/b] 0
[b]Init:[/b] +4 (+4 Dex)
[b]Speed:[/b] 30ft/fly 40ft (average)
[b]Saves:[/b]
Fortitude + 9 [+8 base, +1 Con]
Reflex + 10 [+6 base, +4 Dex]
Will 12 [+6 base, +6 Wis]
[b]BAB/Grapple:[/b] +7/+2 /+8
[b]Melee Atk:[/b] +8 Spear (1d8+3;x3)
[b]Ranged Atk:[/b] +11 Spear (1d8+3 x3; 20')
[b]Ranged Atk:[/b] + 13 Footbow (1d8; x3; 110’)
[b]Class Skills:[/b]
Climb 5 (2 ranks; +1 Str; +2 racial)
Concentration 12 (8 ranks; +1 Con; +3 focus)
Heal 15 (9 ranks; +6 Wis)
Jump 11 (0 ranks; +1 Str; +10 racial)
Spellcraft 8 (8 ranks; +0 Int)
Spot 8 (+6 Wis; +2 racial)
[b]Feats:[/b]
Fly By Attack
Augment Healing (C.Div ) - +2 HPs per spell level
Combat Casting
Dodge
Hover
Skill Focus (Concentration) (9th)
[b]Languages:[/b] Common; Tuilvilanuue
[b][u]Equipment[/u][/b]
[b][i]Wearing or carrying at hand[/i][/b]
[b]+4 Mithril Chain Shirt[/b] – 17100gp (25lbs)
[b]Ring of Force Shield[/b] – 8500gp
[b]Ring of Protection +2[/b]
[b]Gloves of Dex +4[/b] – 16000gp
[b]Periapt of Wisdom +2[/b] – 4000gp
[b]Bag of Holding[/b] – 2500gp
[b]Tattoo of Amity[/b]
[b][i]In or on containers[/i][/b]
[I]Bag of Holding Type 1 (250lbs)[/I]
[b]+1 Long Spear[/b] – 2305gp (9lbs)
[b]+2 Footbow[/b] - 8450gp (3 lb)
[b]50 Arrows Frost[/b] - 2303gp (8 lb)
[b]Staff of Healing[/b] – 27750gp (6lb)
[b]10 Blessed Bandages[/b] – 100gp (HofB)
[b]Everlasting Rations[/b] – 350gp (HofB)
[b]Potion of Owls Wisdom[/b] – 300gp
[b]Potion of Eagles Splendour[/b] – 900gp
[b] 2 Scrolls of Darkvision[/b] – 750gp
[b]Waterskin[/b] – 1gp (4 lbs)
[b]Flint and Steel[/b] – 1 gp (--)
[b]Whetstone[/b] - 2cp (1lb)
[b]5 Sunrods[/b] - 10gp (10lb)
[b]Bedroll[/b] - 1sp (5lb)
[b]6 Healers Kits[/b] – 300gp (6lbs)
Total weight carried – 25 + whatever is drawn from the Bag of Holding lbs, light load.
[b]Money[/b]
70 gp sp cp
Ghost Hound
Elf Bard 4 (XP 6,000) Alignment: CG
Height: 5'2" Weight: 93lbs. Age: 130
hair: white eyes: red skin: white
Region of Origin: The Apartments (Metropolis)
STR 8 -1 (0 point)
DEX 16 +3 (6 point +2 racial)
CON 10 (4 point -2 racial)
INT 14 +2 (6 point)
WIS 10 (2 point)
CHA 17 +3 (10 point, +1 4th level)
HP: 22
Init: +3
BAB/Grapple: +3/+2
Speed: 30ft
+1 Light Mace +7 (1d6+1 damage, X2)
Composite Long Bow +6 (1d8, X3, 110') - 20 Arrows
Dagger +6 (1d4, 19-20/X2)
ACP: 0
AC: 14 (+1 Bracers Armour, +3 Dec)
Touch/Flatfooted: 14/11
Fort: +2
Ref: +8
Will: +5 (+2 vs enchantment spells and spell like abilities and effects)
+2 versus saves against all Undead
Skills:
Bluff 8 (5 ranks, +3 DEX)
Concentration 3 (3 ranks, +0 CON)
Decipher Script 4 (2 ranks, +2 INT)
Diplomacy 7 (4 ranks, +3 CHA)
Gather Information 8 (5 ranks, +3 CHA)
Knowledge (religion) 5 (3 ranks, +2 INT)
Knowledge (local) 5 (3 ranks, +2 INT)
Knowledge (arcana) 5 (3 ranks, +2 INT)
Listen 4 (2 ranks, +0 WIS, +2 Racial)
Perform (oratory) 10 (7 ranks, +3 CHA)
Perform (sing) 6 (3 ranks, +3 CHA)
Profession (journalist) 2 (2 ranks, +0 WIS)
Search 4 (+2 INT, +2 Racial)
Sense Motive 5 (5 ranks, +0 WIS)
Sleight of Hand 5 (2 ranks, +3 DEX)
Spellcraft 9 (7 ranks, +2 INT)
Spot 2 (+0 WIS, +2 Racial)
Languages: Common, Elf, Draconic, Goblin
Feats:
Unquenchable Flame of Life (+2 saves vs Undead - Libris Mortis)
Weapon Finesse
Abilities:
Racial
Immune to magical sleep effects
Low light vision
Racial Weapon Prof - long sword, rapier, longbow, short bow
Bard
Bardic Music
Bardic Knowledge
Counter Song
Fascinate
Inspire Courage +1
Inspire Confidence
Spells Day: (3, 2+1, 0+1)
1-lvl spells (DC13)
Detect Magic
Message
Daze
Lullaby
Flare
Read Magic
2-lvl spells (Dc14)
Cause Fear
Gryme's Hideous Laughter
Hypnotism
3-lvl spells (DC15)
Scare
Locate Object
Items:
2 potions cure light wounds (150gp)
Cloak Resistance +1 (1,000gp)
Bracers Armour +1 (1,000gp)
Dust Tracelessness (250gp)
Universal Solvent (50gp)
+1 light mace (2,305gp)
Composite Long Bow
20 Arrows
Dagger
card: "You have been cordially invited to celebrate the 8th birthday of Ms. Stephanie Zimmerman"
2 x Phesen (cure light wounds and restoration fx)
Utility Belt
-Flask
-Bullseye Lantern
-1 pint oil
-Scroll case
--5 sheets paper
--10 sheets parchment
Belt Pouch
-5 pieces chalk
-flint and steel
-2 vials ink
-2 ink pens
-small steel mirror
Cloak, leather
-Masterwork manacles (cloak pocket)
-Empty Sack (cloak pocket)
Signal whistle (leather throng around neck)
Signet Ring
Dark lensed glasses
Total wt: 20.5 lbs.
Monies: 30gp, 8sp, 2cp
Whitlok ir’Khasamenn
Dwarf Ranger 4/Extreme Explorer 1 (XP 11,750) Alignment: CG
Height: 4'8" Weight: 167lbs. Age: 58
hair: black, blonde streaks eyes: blue skin: dark, dusty
Region of Origin: Mror Holds
Action Points: 9 (d8)
STR 16 +3
DEX 16 +3
CON 13 +1 (+2 racial)
INT 15 +2
WIS 14 +2 (+1 4th level)
CHA 8 –1 (-2 racial)
HP: 36 (8 + [URL=http://invisiblecastle.com/find.py?id=95106]HERE[/URL] + 5 con)
Init: +3
BAB/Grapple: +4/+7
Speed: 20ft
Urgosh Axe Head (+1): +8 or +6 (fighting two handed) – 1d8+4 (1+3)
Urgosh Spiked End (masterwork): +8 or +6 (fighting two handed) – 1d6+1
Light Cross Bow Shock: +7 – 1d8 + 1d6 (electrical)
Heavy Mace: +7 – 1d8+3
Dagger: +7 1d4+3
+1 vs orcs and goblinoids
ACP: -1 (masterwork)
AC: 18 (+1 chain shirt; +3 Dex)
Touch/Flatfooted: 13/15
+4 dodge vs Giants
Fort: +5 (+2 vs poison)
Ref: +9
Will: +3 (+2 vs spells and spell like abilities and effects)
Skills:
Balance 3 (1 rank, DEX bonus, -1 ACP)
Climb 5 (3 ranks, STR bonus, -1 ACP)
Disable Device 3 (1 rank, INT bonus)
Handle Animal 2 (3 ranks, CHR bonus)
Hide 7 (5 ranks, DEX bonus, -1 ACP)
Jump 6 (4 ranks, STR bonus, -1 ACP)
Knowledge (Dungeoneering) 6 (4 ranks, INT bonus)
Knowledge (Geography) 5 (3 ranks, INT bonus)
Knowledge (Nature) 6 (4 ranks, INT bonus)
Knowledge (History) 3 (1 rank, INT bonus)
Listen 6 (4 ranks, WIS bonus)
Move Silently 7 (5 ranks, DEX bonus, -1 ACP)
Open Lock 4 (1 rank, DEX bonus)
Search 6 (4 ranks, INT bonus)
Spot (4 ranks, WIS bonus)
Survival 9 (7 ranks, WIS bonus)
Swim 6 (3 ranks, STR bonus)
Tumble 4 (2 ranks, DEX bonus, -1 ACP)
Use Magic Device 1 (2 ranks, CHR bonus)
Use Rope 6 (3 ranks, DEX bonus)
+2 racial check on appraise and craft for metal or stone items
+2 racial bonus to search stone
Languages: Common, Dwarf, Undercommon, Orc.
Feats:
Aberrant Dragonmark – Pass Without Trace
Action Boost
Endurance (class ability)
Two Weapon Fighting (Combat Style class ability)
Abilities:
Racial
Darkvision 60’
Stonecunning
Weapon Famililarity (Dwarf War Axe and Urgosh)
Stability
Ranger
Favoured Enemy – Aurum
Track
Wild Empathy
Combat Style (noted under feats)
Endurance (noted under feats)
Animal Companion – badger
Extreme Explorer
Additional Action Points
Trap Sense +1
Deity: Balinor
Spells: (1 1st bonus spell)
1-lvl spells (DC13)
Speak with Animals
Items:
Chain Shirt +1 (1250gp)
Urgosh +1 (Axe head) (2650gp)
Hewards Handy Havesack (2000gp)
Light Crossbow Shock (2335gp)
4 Potions Cure Light Wounds (200gp)
Potion Jump (50gp)
Potion Mage Armour (50gp)
Dagger
Heavy Mace
40 Crossbow Bolts
Hunters Broach
Hewards Handy Havesack (5 lbs)
Centre Pocket (80lbs)
Winter Blanket
Grappling Hook
Bullseye Lantern
Miners Pick
50’ Silk Rope
Shovel
Tent
Bedroll
Crowbar
Hammer
7 Days Iron Rations
2 Waterskins
Right Pocket (15 lbs – 5 remaining)
Cold Weather Outfit
Explorers Outfit
Identification Papers, with Portrait
Left Pocket (12 lbs – 8 remaining)
5 Candles
3 Map Cases
3 Fishhooks
2 Empty Flasks
Flint and Steel
Small Steel Mirror
Clay Tankard
Sewing Needle
Whetstone
Climbers Kit
Total wt: 59 lbs.
Monies: 1030gp
DIGGA
Badger (small animal)
HD: 1d8+2 (do you want to roll this or can he have max?)
Init: +3
Spd: 30' (6 squares); Burrow 10' (2 squares)
AC: 15 (+1 size, +3 dex, +1 natural), touch 14, flat-footed 12
BAB/Grapple: +0/-5
Attack: Claw +4 melee (1d2-1)
Full Attack: 2 claws +4 melee (1d2-1) and bite -1 melee (1d3-1)
Space/Reach: 5'/5'
Special Attacks: Rage
Special Qualities: Low-Light Vision, Scent, Link, Share Spell
Saves: Fort +4, Ref +5, Will +1
Abilities: Str 8, Dex 17, Con 15, Int 2, Wis 12, Cha 6
Skills: Escape Artist +7, Listen +3, Spot +3
Feats: Track, Weapon Finesse
Tricks: Guard
Digga is an old badger, his fur has largely turned white and is quite long and shaggy compared to the normal badger. He is lazy and likes to eat and sleep. He is faithful though and respects Whitlok. They work well together although Whitlok is afraid that Digga is reaching the end of his life, he seems to be sleeping more and disappearing for stretches at a time.
[b]Salina[/b]
[b]Talenta Halfling Rogue 5[/b]
[i]Small Humanoid[/i]
[b]Alignment:[/b] Chaotic Neutral
[b]Deity:[/b] Spiritualisitic worship of Balinor, Lord of the Beasts and the Hunt
[b]Region:[/b] Talenta Planes
[b]Sex:[/b] Female
[b]Height:[/b] 3'1"
[b]Weight:[/b] 35 lbs
[b]Skin: [/b] Dark, freckled skin
[b]Hair: [/b]Blonde
[b]Eyes:[/b] Blue
[b]Age:[/b] 25
[b]Exp:[/b] 10,400
[b]Action Points:[/b] 7 (1d6)
[b]Str:[/b] 10 (+0) [4 points]
[b]Dex:[/b] 19 (+4) [10 points]
[b]Con:[/b] 12 (+1) [4 points]
[b]Int:[/b] 14 (+2) [6 points]
[b]Wis:[/b] 10 (0) [2 points]
[b]Cha:[/b] 10 (0) [2 points]
[b]Class Abilities[/b]
Sneak Attack +3d6
Trapfinding
Evasion (successful Refles save against half damage results in no damage)
Trap Sense +1
Uncanny Dodge (retain Dex bonus to AC if caught flat footed or struck by invisible opponent but not if immobile)
[b]Hit Dice:[/b] d6 +1
[b]HP:[/b] 25
[b]AC:[/b] 19 (+4 Dex, +4 Mithril Chain Shirt, +1 Size) Touch – 14, Flat-footed – 14 (unless immobilised)
[b]ACP:[/b] 0
[b]Init:[/b] +4 (+4 Dex)
[b]Speed:[/b] 20ft
[b]Saves:[/b]
Fortitude + 3 [+1 base, +1 Con, +1 Racial]
Reflex + 9 [+4 base, +4 Dex, +1 Racial]
Will +2 [+1 base, +0 Wis, +1 Racial] (+2 racial morale to fear saves)
[b]BAB/Grapple:[/b] +3/-1
[b]Melee Atk:[/b] +5 (+3 BaB, +1m/w, +1 racial) Masterwork Talenta Tangat (1d8;18-20/x2)
[b]Melee Atk:[/b] +5 Flaming Short Sword (+3 BaB, +1m/w, +1 racial) (1d6 (+1d6 flame);19-20/x2)
[b]Ranged Atk:[/b] Short Bow +7 (+3 BaB, +4 Dex) (1d6 x3; 60')
[b]Ranged Atk:[/b] Talenta Boomerang +8 (+3 BaB, +4 Dex, +1 racial) (1d3 x2; 30')
- +1 Thrown weapons (racial)
[b]Class Skills:[/b]
Appraise 2 [+2 Int]
Balance 8 [4 ranks, +4 Dex]
Bluff 0 [+0 Cha]
Climb 6 [4 ranks, +0 Str, +2 Racial]
Craft 2 [+2 Int]
Decipher Script 3 [1 rank, +2 Int]
Diplomacy 0 [+ Cha]
Disable Device 11 [7 ranks, +4 Dex]
Disguise 0 [+0 Cha]
Escape Artist 8 [4 ranks, +4 Dex]
Forgery 2 [+2 Int]
Gather Information 0 [+0 Ch]
Hide 14 [6 ranks, +4 Dex, +4 Racial]
Intimidate 0 [+0 Cha]
Jump 9 [5 ranks, +0 Str, +2 Racial, +2 synergy]
Knowledge (local) 2 [+2 Int]
Listen 6 [4 ranks, +0 Wis, +2 Racial]
Move Silently 14 [8 ranks, +4 Dex, +2 Racial]
Open Lock 8 [6 ranks, +2 Int]
Ride 6 [+4 Dex, +2 Military Saddle]
Search 10 [8 ranks, +2 Int]
Sense Motive 0 [+0 Wis]
Sleight of Hand 6 [2 ranks, +4 Dex]
Spot 8 [8 ranks, +0 Wis]
Swim 0 [+0 Str]
Tumble 11 [5 ranks, +4 Dex, +2 Synergy]
Use Magic Device 8 [6 ranks, +2 int]
Use Rope 6 [2 ranks, +4 Dex]
[b]Feats:[/b]
Martial Weapon Proficiency
Talenta Warrior (sharrash, tangat and boomerang are treated as martial weapons; +1 damage when mounted; add action point result to damage and attack)
(Next level = weapon finesse or focus)
[b]Languages:[/b] Common, Halfling, Elf, Goblin
[b][u]Equipment[/u][/b]
[b][i]Wearing or carrying at hand[/i][/b]
[b]Flaming Short Sword (+1 attack - m/w)[/b] – 2310 gp (1 lb)
[b]Masterwork Taleta Tangat (+1 attack - m/w, +1d6 fire damage)[/b] - 340gp (8lb)
[b]Short Bow[/b] - 30gp (2lb)
[b]20 Arrows[/b] - 1gp - (3lb)
[b]Mithril Chain Shirt[/b] – 1100 gp (10 lbs)
[b]Wand of Cure Light Wounds[/b] - 750gp
[b]Potion of Cats Grace[/b] - 300gp
[b]Potion Pass Without Trace[/b] - 50gp
[b]Arrow of Venom (like dagger of venom)[/b]
[b][i]In or on containers[/i][/b]
[b]Backpack[/b] - 2gp (2 lbs)
[b]Waterskin[/b] – 1gp (4 lbs)
[b]Flint and Steel[/b] – 1 gp (--)
[b]Whetstone[/b] - 2cp (1lb)
Total weight carried – 31 lbs, light load. (less 33)
[b]Clawfoot[/b] - 150gp (--)
[b][i]Carried by Clawfoot[/i][/b]
[b]Military Saddle[/b] - 20gp (30lb)
[b]Tent[/b] - 10gp (20lb)
[b]Winter Blanket[/b] - 5sp (3lb)
[b]40 Arrows[/b] - 2gp (6lb)
[b]Saddle Bags[/b] - 4gp (8lb)
[b]5 Sun Rods[/b] - 10gp (5lb)
Total 72lbs (light 86, medium 173, heavy 260)
HP: 13; Init: +3; Spd: 40'; AC 16 (T13, FF 13); BAB/Grapple +1/+4; Attack +4 Talons (1d8+3); Full Attack +4 Talons (1d8+3), 2 Foreclaws -1 (1d3+1), Bite -1 (1d6+1); Space/Reach 5'/5'; SQ Low Light Vision, Scent;Saves F+5, R+6, W+1; Str 17, Dex 17, Con 15, Int 2, Wis 12, Cha 10; Skills - Hide +12, Jump +20, Listen +10, Spot +10, Survival +10; Feats - Run.
[b]Money[/b]
13 gp 4 sp 8 cp

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.