Wik
First Post
So, I bought d6 Space, and, um.... Probably not as good as Star Wars d6 from the days of old. In fact, the whole book is strangely arranged and seems more complex than SWD6 by a lot. But, whatever, I can deal with that.
Now that I have it, though, and people are talking about how fun it is to play in a space campaign... I realized, I have no frickin' ideas for what to PUT into a space game.
The last sci-fi games I've run included a Shadowrun game, a d20 HALO modification where I just adapted d20 Future to fit the Halo universe, and a dumb little post-apocalyptic game that we occasionally play.
The point of all this is, I don't really KNOW space opera... my only exposure to space opera was through the Star Wars game (and I'm not too big on SW).
I kind of want to run the game in a world similar to that of the Halo universe (ie, bullets instead of lasers, high technology that doesn't seem too "high" at times, and the like), but with more "friendly" aliens. I *don't*, however, want to run a game based around a military focus.
To be honest, I sort of want to run a game where the PCs are free to make their own decisions, but base a campaign around that. I was hoping you all could throw a few ideas my way, and maybe some d6 Space experiences, and I could cull a few and use 'em to form my own campaign setting...
Now that I have it, though, and people are talking about how fun it is to play in a space campaign... I realized, I have no frickin' ideas for what to PUT into a space game.
The last sci-fi games I've run included a Shadowrun game, a d20 HALO modification where I just adapted d20 Future to fit the Halo universe, and a dumb little post-apocalyptic game that we occasionally play.
The point of all this is, I don't really KNOW space opera... my only exposure to space opera was through the Star Wars game (and I'm not too big on SW).
I kind of want to run the game in a world similar to that of the Halo universe (ie, bullets instead of lasers, high technology that doesn't seem too "high" at times, and the like), but with more "friendly" aliens. I *don't*, however, want to run a game based around a military focus.
To be honest, I sort of want to run a game where the PCs are free to make their own decisions, but base a campaign around that. I was hoping you all could throw a few ideas my way, and maybe some d6 Space experiences, and I could cull a few and use 'em to form my own campaign setting...