Daggermaster - Med. of the Blade

The level 12 Daggermaster (rogue paragon path) utility feat is called Meditation of the Blade. It says until end of encounter, your dagger die size is increased by one size.

Does this have any real effect other than letting you roll 1d6 instead of a 1d4 for the one single dmg dice you roll?

I wonder if you are mistaking end of the encounter for end of the round?

The encounter in which you use 'meditation of the blade' you are doing 1d6 for your W damage instead of 1d4.

So you do 2d6 / 3d6 with your powers instead of 2d4 / 3d4 for the duration of the encounter. What's not to like?

Cheers
 

log in or register to remove this ad

Ah - so there are no other options but take it is what your saying. I thought there were more choices in the PHB or somewhere else you could choose from.

I didnt realize they forced you into takin such a worthless ability - I am suprised at both the worthlessness and the forced taking of it.

Very retorical response to call it worthless. Sounds like you have made up your mind already.

Its funny, you call this ability "worthless", where I think its one of the best stance abilities in the game!

Rational : Accuracy is king in 4th edition. Who gives a crap if you have the best power going if you cant deliver it accurately? The amount of time a daily has been squandered on a miss I cant count. So rogues have a killer advantage in that with daggers, between their class feature and proficiency they get a full +4...BEST IN THE GAME!!

Only problem is : d4 is pissy damage. But our rogue doesnt care cause he does everything he can to grant himself combat advantage and therefore draw out surprise damage. Accurate delivery of surprise damage.

So, the attack is accurate. Now consider this, every dice up represents a +1 damage on average (do the math) and +2 on critical per roll. So, if a rogue uses a 3(W) attack, its +3 damage and +6 if he crits. Now consider that a dagger master crits on an 18-20 (BEST IN THE GAME). In fact, that would mean the damage from the attack in question from a critical result goes from 12 pts to 18 pts...a full 50% before bonus's!

I choose sir to stand opposite you and say that this ability is not worthless at all, it's awesome!
 
Last edited:

Very retorical response to call it worthless. Sounds like you have made up your mind already.

Its funny, you call this ability "worthless", where I think its one of the best stance abilities in the game!

Even better--it's not a stance. It just works till the end of the encounter, so you can use it in conjunction with other stances.
 


I view it as a fairly weak power but well balanced with the Paragon class is considered as a whole. Certainly not worthless, but similar in power to a feat (exotic WP) but only for one encounter per day. It helps: anything that just flat out adds damage is nice. But there are certainly better utility powers out there IMO.

Eh. Not every power can be looked at in isolation. The PC as a whole is one of the better ones...

Also, I personally hate rolling d4s for some reason. So the power is worth it to me just for that... :-)
Mark
 
Last edited:

Remove ads

Top