johnsemlak said:"Baseline" fantasy is what D&D is, and what attracts many gamers to it, IMO. Trying to expand into other areas too much by slapping the D&D logo on other genres may simply dilute D&D as a fantasy/sword and sorcery RPG.
To offer an example for comparison--Levis tried to use the Levis brand to sell non-jeans products a while back. The result was the image of Levis jeans was tarnished, people didn't have the same feeling of Levis jeans when you could also by Levis corduroy trousers.
FWIW, neither Dancey nor Tweet actually work for WotC anymore, so this is all hypothetical.johnsemlak said:This might be taken a bit out of context or something, but I sure hope this isn't going to dominate WotC's direction too much.
Backing up what I said on another thread, many people outside this group would also enjoy D&D and other RPGs if they were exposed to them.If the rules become too simple, people will lose interest. D&D is aimed at a particular psychographic - a person who likes solving puzzles, strategic and tactical thinking, and demonstrating mastery. Rules complexity is an important part of satisfying that person's desires.
Piratecat said:The big problem with this is the same one that TSR had: too many similar books means buyer confusion and paralyzation. If there are four similar books and you don't know which one to buy, you buy none of them.
Vrecknidj said:Expansion is expansion.