• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

DarkºMatter from d20 Modern

Ranger REG said:
Oh, well. I've yet to see a d20 Modern compatible product that offers an alternative magic and psionic system, but as one poster have said, Shadowforce Archer (Spycraft setting sourcebook) is your safe bet. Also look for Hands of Glory (for SFA).

Incantations is UA is an alternate, skill based, magic system. Allthough it is not really d20 Modern compatible, you could also use the magic system from d20 CoC.
 

log in or register to remove this ad

Dismas said:
Incantations is UA is an alternate, skill based, magic system. Allthough it is not really d20 Modern compatible, you could also use the magic system from d20 CoC.
Which was exactly my suggestion in the first post...
 


Dismas said:
Incantations is UA is an alternate, skill based, magic system. Allthough it is not really d20 Modern compatible, you could also use the magic system from d20 CoC.
I have recently skimmed that area (Urban Arcana, pages 102-119). To be brutally honest, it reminds me too much of Storyteller system's of task resolution. I mean I need to make 4 successes on my Knowledge (arcane lore) skill checks to cast a Caduceus healing spell? What is even worse, I can only make one such skill check every 10 minutes. So there is absolutely no offensive spells. I have better luck starting a massive fire with flint & steel than conjuring a fireball.

I will give props to Wizards and UA designers for coming up with a BASE concept of skill-based magic system, but the Incantation rules needed to be tweaked so I can cast in the same manner as White Wolf's Mage and its Magick system. But please, no "X number of successes", okay?
 
Last edited:

Ranger REG said:
I have recently skimmed that area (Urban Arcana, pages 102-119). To be brutally honest, it reminds me too much of Storyteller system's of task resolution. I mean I need to make 4 successes on my Knowledge (arcane lore) skill checks to cast a Caduceus healing spell? What is even worse, I can only make one such skill check every 10 minutes. So there is absolutely no offensive spells. I have better luck starting a massive fire with flint & steel than conjuring a fireball.

I will give props to Wizards and UA designers for coming up with a BASE concept of skill-based magic system, but the Incantation rules needed to be tweaked so I can cast in the same manner as White Wolf's Mage and its Magick system. But please, no "X number of successes", okay?

Yep the Incantations don't really give any quick and flashy magic, but then the D*M games I ran didn't either. So the other option, for the quick and offensive spells would be something like d20 CoC where anyone can cast a spell but you take temporary or permanent attribute damage (depending on the spell). You could even have both running side by side in the same campaign.
 
Last edited:

I do believe I read somewhere on the internet/web that a third party company is in talks with Wizards about an official D20 conversion. Not sure who the third party is though.
 

I do believe that I read somewhere on the internet/web that a third party publisher is in talks with Wizards to publish an official Dark*Matter D20 Campaign Book. Not sure who the third party is though.
 



Joshua Dyal said:
I'm wondering how folks would react to (I'm also hoping to trial this with the "Exit 23" DarkºMatter adventure at the Chicago ENWorld gameday) using d20 Modern without F/X, and then graft on d20 Call of Cthulhu Sanity, psyhic powers and spells.

This is exactly what I'm planning on using for the campaign I am developing. I'm going for a mish-mash of Buffy, Angel, Charmed, Big Trouble in Little China, X-Files, Special Unit 2, Men in Black, Underworld, Blade, Dark Skies, Ocean's 11, Italian Job and Mission Impossible (the TV series, not that Tom Cruise crap). I didn't think that the F/X systems with d20 Modern would feel right and since I've got this nice Cthulhu book sitting right here...

I'm looking forward to hearing how things went.
 

Into the Woods

Remove ads

Top