Dark Sun, 4th Edition

Should WotC update Dark Sun for 4th Edition?


Darksun is a big YES. That and Dragonlance were my favourite settings by a long way. I have tried the others but none have ever gripped me like these two.

Darksun is very PoL and would fit perfectly with the 4e theme of ancient empires etc.
 

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I voted "Yes", but only because there's no "Hell Yes!!!" option.

BUT, only if the timeline is reverted back to before "Freedom". I want Kalak ruling Tyr, I want The Dragon to be the ultimate bad guy, and I want the map to be limited.

With the advent of the Martial power source, I don't think Dark Sun *needs* Psionics. Or rather, I don't think everyone *should* be psionic. Now there's a non-magical option that is just as powerful as the arcane and divine ones.
 

I feel they just need to have abbreviated books of how to run old settings in their various stages, whether as small paperbacks or one large "Settings of the Past" Monstrous Manual style.

IF there is a huge demand that follows, hey, WotC's accountants will point the way.
 

I like Dark Sun, a lot. I could do without the Psionics, however...

I might buy a reprint, but I've still got all the campaign information... so quite possibly not.

So, "maybe."
 

Patlin said:
I wouldn't mind a Dark Sun game, and I might even buy an updated DS campaign setting. However, it's pretty low on my list... I'd rather see them throw the designer resources at other things first. Eberron is my campaign setting of choice, for example.

A big hardcover "Worlds of Adventure" sort of book with just enough to get started on DS, Ravenloft, Al Quadim, and Planescape I'd buy in a second. That might also be good marketing. I understand the randomized minis work well because people will buy a box even if they don't like each individual mini, so there is less guesswork in predicting product demand. Throwing a bunch of campaign settings together might work the same way. Fans of all four settings would all buy the same book, possibly making it financially viable as a whole when it might not be individually.


This is a great idea. There is a lot of good stuff in each one of these settings, but maybe not enough great stuff to warrant an entire line of products. If the book took off, they could do some suplements for each of the settings covered. If not, they probably sell enough to make out ok.

Plus, from a marketing perspective it makes a lot of sense because there would likely be a good deal of fodder here fore DDI content. Put out the core book, and then stear people toward a DDI subscription if they want more content.
 

No. If I want to play a Dark Sun game, I would rather just use my boxed set that I already own. The same goes for Planescape. Yes, I love both settings, but that doesn't mean I want to see them redone in 4e - I have what I need. Striking a balance between the new rules and the old setting is going to vary so much from group to group that I can't see such a venture being worth it for WotC anyway.
 

Klaus said:
With the advent of the Martial power source, I don't think Dark Sun *needs* Psionics. Or rather, I don't think everyone *should* be psionic. Now there's a non-magical option that is just as powerful as the arcane and divine ones.

Man, I want Psionics to be everywhere in my DS game. And I want them to be distinct. The Defiling / Preserving mechanic (and also the expanded mental combat) back in 2e went a long way to creating flavorful differences between psionicists and magical casters. 4e approaches this (we hope) in an even more distinct way.

And this actually presents a really interesting question. If psions are going to be some sort of mind-control / telepathy class, the old school 2e "Wild Talent" that everyone got for free with their character won't really hold any water. (Not that anything does in Athas! Hah! ...sorry.)

Maybe if there are four individual Psi power source classes (martial, leader, controller, striker) you'd be able to give every starting character an extra power from one of these four classes at first level... But if you're only dealing with a Psion, it's a lot tougher. I can't think of any good way to inject that old Psi-flavor into every character with what we know so far.
 

Voted yes, tho I've never played in Dark Sun. Heard some heroic tales from my uncle about his old characters in Dark Sun, tho, so I'd like to give it a try.
 

No, they should not.

Darksun is a great campaign setting and 4e looks like it will be a good rule set. But that doesn't mean they will go well together. I think that many of the changes for 4e really go against what Darksun is all about. It's going to be tough to be a little gritty when the characters have unlimited daily powers.
 

Patlin said:
A big hardcover "Worlds of Adventure" sort of book with just enough to get started on DS, Ravenloft, Al Quadim, and Planescape I'd buy in a second.

This, although I think it'd be tough to strike the appropriate balance of material in this kind of book. Especially when you include a setting like planscape, which is potentially limitless. Still, it's a pretty awesome concept, and could potentially hook a lot of people left out in the cold during the past 8 years.
 

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