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Dark Sun Special Rules and other stuff

Najo said:
I want to stay using 3.5 D&D. I prefer to keep any rules in the form they would likely be in if WOTC actually made a Dark Sun CS rulebook.


Then you'd end up with paladins on Athas.

The recent trend at WotC is setting be darned we want to allow everything to be available. I really, really hated the Dragon/Dungeon DS 3.5 rules for that philosophy.
 

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irdeggman said:
Then you'd end up with paladins on Athas.

The recent trend at WotC is setting be darned we want to allow everything to be available. I really, really hated the Dragon/Dungeon DS 3.5 rules for that philosophy.

Paizo's staff did that to Dave's article. Originally Dave Noonan did not have Bards, Monks, Paladins or Sorcerers. The editor's put them back in. They also took out his weapon breakage and some other details that made Athas more brutal of a setting.

So, if WOTC did 3.5 Dark Sun the right way (kept true to Brom's art and the original concepts behind the setting) what would the special rules look like?
 

Najo said:
Paizo's staff did that to Dave's article. Originally Dave Noonan did not have Bards, Monks, Paladins or Sorcerers. The editor's put them back in. They also took out his weapon breakage and some other details that made Athas more brutal of a setting.

So, if WOTC did 3.5 Dark Sun the right way (kept true to Brom's art and the original concepts behind the setting) what would the special rules look like?

Right it was not Dave who did it but the WotC influence.

If you look at any WotC setting currently beng supported they have the pattern of "allowing" anything from their own books.

They did a means of allowing the xPsi races into Eberron (I mean Elan being pretty much fallen Kalashtar - come on now. . .)

If WotC kept settings like they were in 2nd ed and not mish mashing them then I think you'd be correct. But I have no faith in WotC not keeping in their proven patterns currently. I can understand the logic, it is about making money and keeping WotC and RPGing viable but that doesn't mean I like it.
 


irdeggman said:
Right it was not Dave who did it but the WotC influence.

If you look at any WotC setting currently beng supported they have the pattern of "allowing" anything from their own books.

They did a means of allowing the xPsi races into Eberron (I mean Elan being pretty much fallen Kalashtar - come on now. . .)

If WotC kept settings like they were in 2nd ed and not mish mashing them then I think you'd be correct. But I have no faith in WotC not keeping in their proven patterns currently. I can understand the logic, it is about making money and keeping WotC and RPGing viable but that doesn't mean I like it.

Let's assume you have WOTC brand managers who get that its OK to ban certain classes and races. That not every ounce of official material needs to be crammed into a setting. How would official rules look for:
1. weapon breakage
2. piecemeal armor
3. defiling and defiler taint
 

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