Dark Tides, Cold Steel

You settle your affairs and pack your belongings on the wagon and head north out of town on the muddy road. The rain still falls in a light drizzle that makes the ride just a bit more miserable. You travel past several farms but they become more scattered the farther away from Port Verge that you get. Soon your light begins to fail you after some three hours of travel. The land becomes slightly hillier with corpses of evergreen trees scattered about. You can see some tended fields a short distance ahead. Do you continue to travel through the night, make camp, or try and find friendly farmer to see if you can spend the night under a roof?
 

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Zandrick "I don't think traveling much at night will do us or the mules. Normaly, I'd suggest a watch, but Hulk, if you don't mind staying alert in case of an ambush, we can all get some rest and get moving earlier in the morning."

He looks around for a good camp sight, some place with fair visibility without being exposed.
 




The best you can do is a group of pine trees on a small rise. Maneuvering the wagon into its center, you can sleep on under the wagon to keep out of the drizzle. The mules make some noise until they are fed and then they quiet down. All in all it is a wet and cold night though the warforged is unaffected by the weather.
 


Zandrick tosses around a bit, unused to sleeping out doors on dry land, let alone in rain on wet land. He sleeps through the night, but it is far from the best sleep he's had.
 

Hulk stands guard during the cold wet night and just before dawn he awakens the others. The rain has stopped but the sky is till overcast and patches of fog cling to the fields and low areas. The air is cold and moist and still.
 


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