I pulled it off
Well, I sprung my "play as yourself" Call of Cthulu idea on my players last night. I told them nothing until we sat down to play. They had no idea and when I told them to create themselves on paper, I had responces ranging from "Cool!" to rolling of the eyes. I let them assign whatever values and skills they thought appropraite. And in no time at all we were off. I have to say, going classless was pretty cool.
I had a really good time and I think my players did as well. I had a real rush watching them squirm and make "safe" decisions based on how they would have reacted to the situation, surrendering to police, telling the police everything, handing over key evidence, etc.
I will not ruin Jonrog's thread with nasty details, and no I have not mustered up the courage to put together a story hour, but the best part of the game came when Jen, the only female player in the group, had to choose between saving two innocents from death or fleeing with her life. Jen, the player, was actually torn and the desicion seemed to weigh on her heavily. She finally fled, crying. It was great! Thanks for the inspiration John.
By the way, CoC is great. I had a blast. This was my first CoC game. The only complaint I have is that while the book goes out of its way detailing weapons, there is not so much as a single vehicle templet anywhere. Yes, it gives simple hit points and hardness numbers but these are generic. I had no idea what modifiers their poor Nissan pickup truck had. I basically had to wing it. This didn't hurt gameplay but it would have been nice to have some kind of reference for small pickups. I might have to take a look at Spy Craft as per your recomendation, John.
Thanks again.