From Felon's thread in Rules:
So, how about some changes to combat:
- You can occupy the same square as an enemy creature, if it's larger than you.
- Anyone sharing a square with an enemy (whom they're not grappling with) takes a -4 penalty to attacks and AC, just like being squeezed. (This cancels out if you attack the guy in your square.)
- Creatures size L or larger don't threaten the squares they occupy. (So they'll have to move to attack someone squeezing them.)
- They also lose their Dex bonus to AC against opponents in their squares (whom they're not grappling with).
Felon said:When fighting monsters of large size or greater, players often want to do stuff like jump on its back and stab it, or tumble underneath it and stab its underbelly. They see it in fiction, so they want to try it in the game. Unfortunately, as far as the PHB is concerned, if you enter a monster's square, then you're trying to grapple, bull rush, or overrun it. All of which work heavily against a smaller creatuer.
Is there any support for tactics like this in sourcebooks?
So, how about some changes to combat:
- You can occupy the same square as an enemy creature, if it's larger than you.
- Anyone sharing a square with an enemy (whom they're not grappling with) takes a -4 penalty to attacks and AC, just like being squeezed. (This cancels out if you attack the guy in your square.)
- Creatures size L or larger don't threaten the squares they occupy. (So they'll have to move to attack someone squeezing them.)
- They also lose their Dex bonus to AC against opponents in their squares (whom they're not grappling with).