Dawn Under Union of Darkness: characters


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Anyways, Reaper, yes there is a precedent, in the realms, at least.

For at least one instance (off the top of my head), look at Ring of Lore in Magic of Faerun, it has stonetell and legend lore each 1/tenday and find traps constant, and the price does check out roughly to the formula I used.


If you want an undead legion specialist, I suggest Horned Harbinger from Faiths and Pantheons, I figure you can control about 200 HD or so worth of undead at level 12.

Also Golden Eye, for Time stop 1/tenday on a command word I believe the price is 11,016, figuring the amount it would cost to have it at will and then dividing it by the correct amount.

Edit-If you want a laugh, look at the bottom of my char's post to see the dreaded, the vile, the most deadly...Lawyers of Gargauth! ;) (Kaz's weakling followers)
 
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Sollir

Check my math - 9th level * 17 Caster Levels *2000 GP = 306,000

divide by 5/.1 (1/10th of a use per day) = 6120. I think you had 1/10th of a use as .2 which is one fifth in your example above. If I am missing something let me know, I'd like to make it accurate.

GE
 


If an item has uses where it is listed in tendays, it cannot be used more than once per day.

And remember you are considered to be broke.

The reason behind this is that you encountered a gaurd tower of sorts. They maide claims of an incoming war and forced you to give up your money. They allowed you your gems for some reason. You wouldn't have paid but the gaurds seemed well armed and well trained. Their actions for defending the tower were both too fast and too routing to be done without a great deal of training.

The soldiers searched your cargo, but didnt find anything except the ale. They sent you on your way and did not appear to follow, but Alexander said they were following the next three days. He is still wary despite the fact that no one has seen any signs of them for a week or so.
 
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BOOYA. Unless there was an official waiting list, I'm yer guy. Just checking over the stats you said to use, I get this :

You said "34 stat points unless we get extra people" I'm assuming since you need one more, you don't have any "Extra people" so I'm using 34.

98,000 GP, can't spend more than aprox 32,000 on any item. Can't have money left over (except for 20 gems of 65 GP value each)

Any books (I'll be using PHB, DMG, and Quintessential Fighter(Mongoose), as well as dragon issue 301(Parrying stuff)

Evil Alignment (I'll be NE)

If I'm wrong about any of these rules, inform me what to change and I will.
If someone's ahead of me, tell me and I'll back-out. Otherwise, welcome me aboard! :)
 
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HEHEHEHE. I love Evil.
NOTE: everything in the actual character is AFTER I figured in level bonus' + magic.
here's where I put the stat points
STR : 16 (10 points), Dex: 15(8 points), Int: 14(6 points), Wis: 12(4 points), Con: 12(4 points), Cha: 10(2 points). LEVEL bonus' went Dex(L4), Str(L8), Str(L12)

Hassan Araba, 21 year old Human male
Fgtr6/Brb4/Living Blade2

STR: 22(Belt+4)
INT: 14
WIS: 14(Periapt+2)
DEX: 18(Gloves+2)
CON: 16(Bracers+4)
CHA: 10

Move Rate : 80

SAVING THROWS :
Fort: +15, Ref: +8, Will: +6

BAB: +12
Weapons : +3 Keen Flamberge(+23, 2d6+16, Crit:15-20/X2)
Armor : +3 Mithril Rhino-Chain
AC: 23, HP: 131

{When enraged : + 25 To hit, 2d6+19 damage
AC: 21, HP: 155, Lasts 8 rounds}

Languages : Common, Goblin, Elven
Skills : 83 pts (TBD)

Feats: Dodge, Mobility, W.Focus(Flamberge), Expertise, W.Specialize(Flamberge), Spring Attack, Whirlwind Attack, Power Attack, Power Charge, Two-handed Power Strike.

Equipment : Boots of Striding & Springing
Belt of Giant Str+4, Gloves of Dex+2, Periapt of Wis+2, Bracers of Con+4, Ring of Sustenance, Bag of holding(Type II), Everburning Torch, 9 Cure Light Wounds potions(1d8+1), 2 Potions of Haste, 7 Gems(55Gp value),

Class Features :
Fast Move(+10 move),
Rage 2/day(+4 Str, +4 Con, -2AC. Lasts 8 rounds. Winded afterwards.),
Uncanny Dodge(retains dex bonus to AC),
Weaponmastery(+1 to hit with Flamberge),
Superb Specialization(+2 damage with Flamberge),

Signature Move : Hasaan Chop. Charges towards enemies, hits them, moves away.
Using Spring attack, power charge, power attack[-4attack+4damage].
TO HIT : +23. Damage : 4d6+40 (Crit 15-20/X2)
(Doubled damage for "Rhino" chainmail)

History : Hasaan grew up in a wasted, secluded land, the "Dark Pass", cut off from most of the realms. (OOC : I don't know anything about FR geography, know any places that sound similar?). When he was a young man, His father groomed him to participate in the hunts and raids his tribe would go out on practically every week. Learning skills faster than most of the young men around him, he quickly grew to a position of prestige, despite his lack of any leading abilities.

Eventually, the others grew tired of his placement above them and decided to oust him. Ganging up, they managed to subdue him and sell him into slavery. Vowing revenge, he bided his time, learning what he needed about this strange land 'outside'. Last year, After 3 years of slavery, he broke free and slaughtered his opressors. After travelling for some small amount of time, he has discovered a very savage way of fighting, and also found that he cannot find his way back home. So instead, he searches for like-hearted individuals who he can join with to wreak destruction upon the world.


OOC : Hope that's good. (BTW, I figured out that the "Rhino" part of Rhino hide costs 1,000 GP, so I just added on 1,000GP price to the Mithral Chainmail to make it rhino. PLEASE tell me this is ok.
The idea I've got for this guy is the ultimate in hit+run... He starts 40' away, charges, strikes, and ends up 40' away. (Average ac hit is 33. average damage is 52. 30% chance of critical hit.)

*DOODA DOO DOO DADOO charge!!!*
 

I'll finish up my cohort soon, my sisters are in town so it may be delayed just a lilb it, depending on how much time I can spare.

Edit-Btw, Living Blade PrC, it sounds familiar, where's it from?
 
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