Dawnforge - The True Kings

*Ssiran bows his head to Terra.*

"Thank you. I must apologise in that I am more a diplomat and defender than a good raider, but I will do my best."

*Ssiran, for his part, makes a good show of pretending to be an important knight and drawing fire, yelling "In Alharra's name!", "For Liore, and Alharra!", and other loud battlecries. Whenever too many enemies clump up in front of him, they feel the sting of ineluctable crystals, and the constructs aren't bad at fighting either, although they're mostly excellent at surviving attacks, providing great cover for archers, mages, and other ranged troops.*
 

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Ebony lets the antlered tiefling play out her public seduction, she was still a luscious woman, and he had no qualms with that. Perhaps returning to her tent was a decent idea.

He'll fall back to continue his apparently unwitting seduction, letting her lead him on, however, while his eyes appear glazed with lust and interest they still scan the surrounding and his ears are perked in case of danger.
 


The Thunder, just after dawn

The tides of battle are crashing now. A distraction this attack may be, but blood will be spilled in earnest. Sir Aravir's powerful charge leaps towards the commanders, but crashes into further foot troops brought to bear. Those around him, as well as the knight himself, are cut by pikes and punctured by arrows, though many others are spared by Ssrian's distractions. Arrogant and decadent the tieflings may me, but they are not fools. The commanders seem to vanish into the seething crowd. Whether this is the result of swift running, magic, or disguise, it's hard to say, but the ferocity of the Kingsmarch army doesn't diminish.

Warriors empowered by the mages' spells help cuts wedges in, or out, to kill Dominion soldiers or free their fellow Kingsmarchers as needed. Foul gasses and fiery explosions rock the battlefield, and lightning and acid sizzle all around as battle magic is joined. Magical webs tack down more mobile units of Dominionites, and fire crisps many more of them. Swarms of bats, rats, and insects harry both sides, and the skies rain blood of both the sulfuerous demonic kind and silvery celestial kind as summoned creatures battle for supremecy of the air. Any free demons pluck people off the group, carry them above a group of their fellows, and drop them to their deaths, while celestial hippogriffs, eagles (both giant and not), and others rake and smite any commanders they can catch.

Arrows fall farther away now, picking off lone stragglers, small groups of archers, and anyone wearing the slightest hint of a fancy uniform. Screams and howls echo over the conflict, horn calls, battlefield bellows, oaths, curses, and magical utterances combine into a cacophany to stun the senses. It must be nearly noon before the last of the troops, on both sides, are called into a retreat. Casualties are prevalent on both sides, as if the tieflings were extracting a bloody revenge for having being caught off-guard. But there are several dozen elaborate commander's helms decorating tent-posts as trophies, proving that the tiefling advance must be slowed and slowed again as new officers must be found.

Galan suffered few physical wounds from the battle, some faint shock when an electrical blast rocked the illusion-covered mages' position, and his magic is entirely tapped out, but nothing that can't be cured with rest, rest, and perhaps a bit more rest. Jillian is also wounded lightly, from the large area distructive spells dropped on the archers, but others are more direly wounded. She was lucky.

Ssrian has only a few shallow cuts, as his borrowed armor, own shield, and impressive command of distraction powers deflected most of what could have killed him. Dozens of others were spared worse injury because of him. Sir Aravir suffered the worse, along with several other knights. They're favored targets, and even though Aravir is not technically part of the Knights Adamant, his fearlessness in battle, relentless charging, and fearsome battle skills were close enough to earn him special attention from the enemy.

A swarm of scorpions nearly drove him mad with pain, and made Shade devilishly hard to control. Two demons tried to pluck him out of the saddle, and he collected their arms for their trouble, their nails still lodged somewhere in his sides. After plucking small dead scorpions out of all conceiveable crevice of his armor (and every orifice of his body) and having claws extracted from his ribs, one of Alharra's disciples healed his many gashes (and Shade's as well), in addition to Ssrian's, enough so that all of them could continue on towards their meeting in the foothills of the Highlands.

~~~

The Rain, just about dawn

"Winter" smiles at Darvekis, and seems to be considering his impertinant comment. Then he takes a half-step forward and backhands Darvekis. "Winter" then seems to go into a combination of deadly whispers in Darvekis' ear, and a series of elegant beatings. Ebony's companion, apparently more interested in her pleasures than his, manages to get herself out of certain strategic parts of clothing, and commands Ebony to perform in a rather specfic manner. He complies, keeping an eye on the proceedings, until a terrific noise lashes out from the east.

The guards all jerk to look, as Darvekis raises a wand Hiitar had slipped to him a few blows earlier. He aims and fires a greenish, glowing arrow at the guard, who shrieks faintly when it strikes and begins to eat through his flesh.

OOC: Y'all have a surprise round. What are your actions o' doom?
 

Haedyn, Male Lowlander Spirit Adept

*Haedyn spins quickly and charges the guard that wasn’t targetted, when he sees the greenish arrow fly, swinging Riva in a deadly overhand blow.*

[SBLOCK=OOC]Activate evasive action and charge the uninjured guard. +12 melee [1d12+9; 20/x3; slashing; “Riva” masterwork greataxe], AC 20 (-2 Charge, +2 Evasive Action) [touch 14, flat-footed 17]; Evasive Action: +2 bonus to AC for one minute. In addition, you gain the benefits of the Mobility feat during this time. (modifiers for charge and evasive action included.)[/SBLOCK]
 

(OOC: Rain--send us a telepathic message so we know the die has been cast :lol: )

*Ssiran makes a good show of praying for Alharra's light to bless him before healing himself to take the strain off the other healers, who can actually heal other patients, whereas Ssiran can only heal himself. As displayed in the past, he tries to act in such a way that he seems like a somewhat unusual priest or paladin. If anyone asks him to heal others, he expresses his sorrow that he is out of healing spells for the day.*
 

Sir Aravir rides on towards the rendevous point. With every step he still feels the pain of the claws, poison, cuts, and bruises. He is sure he looks as bad as he feels. But knowing he fought with honor and helped lead the Knight Adamants toward victory he finally start to feel good about himself, for once. A grin reaches across his face.

As he rides Shade he leans forward and comforts the horse, thanking it for helping him survive another battle. Sir Aravir knows he would not have made it without the horse and his companions.

Looking over at Ssiran, Galan, and Jillian "Thank you for your assistance today. The knights and I would not have made it if not for your effort. You saved many lives I am sure, mine included."
 

Having let the the antlered-tiefling relieve herself of her own clothing and letting her defenses down, Ebony fakes fright at the noise jumping back while lashing out with the knife-edge of his hand towards her throat.

[sblock]+10 bluff to try to conceal my actions; +8 unarmed (no surprise bonus included) 1d4 (+2d6 SA)[/sblock]
 


The Thunder, well after dawn

Raynard had gotten mental communications from the Rain, indicating that
the rescue had gone well, but they might have some people following their backtrail eventually, just like they thought.

However, the rest of the Thunder circles back around the Kingsmarch camps, pressing northward to meet the Rain at the base of the Highlands. The weather is warm and muggy, and the sun is brassy bright. In fact, you thought the figure standing at the spring you were to meet at just a flash of light on the water. But on closer examination, it's a woman, a red-haired woman with a red cloak and bright breastplate. Sir Aravir recognizes her after a minute as Solara, a figure well-known amongst the Knights of the Dawn, one of the Kingsmarch many knightly orders.

~~~~~~~~~~~~~~

The Rain, just at dawn

Haedyn slashes out with terrible fury, splitting one head in twain with his axe. Ebony chops out with his hand, stabbing the woman in the throat and sending her reeling and occupying her with the necessity of breathing. Hiitar jerks his wrist to the side and forward, and a dagger magically appears in the neck of Darvekis' victim. The tiefling stares at you in shock as he keels over. The three remaining tieflings and the half-dozen other Dominion lowlanders stare at you in utter surprise... then bring their weapons to bear, cruel expressions on their faces.

OOC: [sblock]Haedyn hits a 30 for 21 points of damage on one guard, dropping him. Ebony hits a 12 (with her unarmored and surpised, you hit) for 11 points of damage. Hiitar crits with a dagger on the one Darvekis already hurt.[/sblock]
 

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