DD player(s) needed Medford/Sommerville MA

GreenMonster

First Post
CAMPAIGN: AVATARS OF THE PATRON (3.5 homebrew using source material from many different seetings)

WHERE AND WHEN: MEDFORD/SOMMERVILLE, WEDNESDAY NIGHTS

DESCRIPTION: HIGH LEVEL CAMPAIGN. ALL WOTC SUPPLIMENTS AND SOME
3RD PARTY MATERIAL AT DM'S DISCRETION. CAMPAIGN HAS BEEN ONGOING FOR YEARS AND INVOLVES ALL ASPECTS OF ROLEPLAY. EMPHASIS IS PLACED ON ROLEPLAYING, PROBLEM SOLVING, BATTLES, MAGIC, AND INTRIGUE

LOOKING FOR: MATURE, EXPERIENCED, PLAYERS WHO ENJOY A BLEND OF
ROLEPLAYING, BATTLE, AND PROBLEM SOLVING. ABILITY TO PLAY 3 TIMES
PER MONTH ON A CONSISTENT BASIS.

CONTACT: KEITH AT dk4boston@YAHOO.COM... FOR MORE INFORMATION

CAMPAIGN FLAVOR: This powerful entity's true face is unknown to the
avatars who serve as his agents in the material world. When they
first awoke in the ivory room, the party members opened their eyes
for the very first time. Each found him or herself without any
memory of a prior existence. Knowledge of skill remained ingrained in each,
yet they were bereft of any childhood or apprenticeship. Since that
day, each of the patron's agents have discovered new talents -
namely the ability to comprehend and speak any language as well as a very
limited sort of immortality. Each is blessed with a powerful magical
item which conveys upon them many magical abilities, but which at
times interferes with their ability to use similar magical devices.
The adventurers have also learned that their souls have undergone a
splitting process which placed half of their souls within the
powerful bonded items they carry. This soul-splitting makes them
effectively immortal, for while the body may be destroyed, a piece
of the soul survives in the nigh unbreakable bonded item. As such, when
one of the chosen avatars dies, their soul lapses into an
unconscious, non-corporeal state until the physical body is once
again made habitable. The avatars benefit from accelerated healing,
allowing their bodies to heal at a rate twice as fast as normal -
even when dead. However, some of the other early adventurers soon
discovered that complete bodily destruction (including
disintegration and the like) could take months, if not years to recover from and there was always a higher price to pay. In such instances, the
Patron typically has another agent rebuild a body for the fallen
warrior, though the reconstituted form often carries a heavy price
(which some have considered worse than death). Many new agents have
arrived (after being patronized) in the following years, as party
members were given permanent assignments or solo tasks elsewhere in
the Patrons sphere of influence.

Please emal me if interested - there is a lot more flavor where this came from

Keith
 

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