Shadeydm said:If the designers of 4E in thier infinite wisdom decided that death was no fun and therefore removed the threat or possiblilty of death from the new edition would you be ok with it?
There are many good stories in which the protagonists do not die. They would usually be threatened, though, and even then, not necessarily by death. The threat of failure, or of the loss of something important to the protagonists, is usually enough to create the dramatic tension necessary for a good story.Stereofm said:And how develop a good story if there is no death involved ?
What he said, but also...Szatany said:Death might not be fun, but awareness that you cannot die is even less fun. Therefore, death's in.
what he said.FireLance said:If I wanted death in a game, it would probably be the simplest thing to house-rule in. Just make sure that your players know this in advance.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.