Character mechanics bullets
Character mechanics bullets
Anton Forbeck
DarkOrange
Human Gestalt Swashbuckler/Aristocrat
Move 30 ft.
Hp 12
AC 15 (+3 armor, +2 dex) T12, FF13
Str 8, Dex 14, Con 14, Int 14, Wis 10, Cha 12
F +4, R +2, W +2
BAB +1, grapple +0, init +2
rapier +4 1d6-1 19-20 piercing
dagger +3 1d4-1 19-20 RI 10'
Feats: Skill Focus (Sense Motive), Weapon Finesse, Weapon Focus (Rapier)
Listen +2 Spot +2,
Common, Dwarven, Gnomish
Gear: Studded Leather Armor, Rapier, Dagger, Waterskin, whetstone, flint/steel, ink pen, ink, paper, sigent ring, sealing wax, backpack, belt pouch, flask, sword cleaning cloth
Wilbur Warrington
YellowGreen
Human Cloistered Cleric
Move 30 ft.
Hp 11
AC 15 (+3 armor, +2 dex) T12, FF13
Str 10, Dex 14, Con 14, Int 14, Wis 16, Cha 10
F +4, R +2, W +5
BAB +0, grapple +0, init +2
Morningstar +0 d8
Dagger +0 melee/+2 ranged d4 19-20 RI 10'
Sling +2 d4 RI 50'
Feats: Spellweaving, Toughness,
Listen +3 Spot +3,
Common, Abyssal, Celestial, Draconic, Elven
Immune Fear, Freedom 1/day, Bardic Lore
Gear: studded leather, morning star, dagger, sling, stones, mirror, holy symbol, backpack, bed roll, rope, 4 sunrods, food, water, level 1 scroll, 1 gp, 8 cp.
Logan Artimus
Teal
Human Truespeaker 1
Move 30 ft.
Hp 10
AC 14 (+3 armor, +1 dex) T12, FF13
Str 10, Dex 12, Con 14, Int 16, Wis 12, Cha 14
F +3, R +2, W +4
BAB +0, grapple +0, init +1
Longspear +0 melee 1d8 x3 reach
Dagger +0 melee 1d4 19-20
Dagger +1 ranged 1d4 19-20 10' RI
Light Crossbow +1 ranged 1d6 19-20 80' RI
Feats: Godtouched (denier), Luck of Heroes
Listen +0 Spot +0,
Common, Draconic, Giant (dwarven), Fey (elvish), orcish, celestial
Inertia Surge +4 on check (DC 10+CR)
Gear: studded leather, longspear, dagger, light crossbow, backpack, book of names, ink and quills. Scholars clothes.
Old characters[sblock]
Arcata (
Magenta)
Human Beguiler 1
Move 30 ft.
Hp 9
AC 14 (+2 armor, +2 dex) T12, FF12
Str 8, Dex 14, Con 14, Int 16, Wis 10, Cha 15
F +2, R +2, W +2
BAB +0, grapple -1, init +2
Rapier -1 1d6-1 19-20
Feats: Born Leader, Toughness,
Listen +0 Spot +0,
Common, Giant(Dwarvish), Fey(Elvish), Draconic,
Spells: DC 13+spell level +1 for compulsions
1 4 (Charm Person, Color Spray, Comprehend Languages, Detect Secret Doors, Disguise Self, Expeditious Retreat, Hypnotism, Mage Armor, Obscuring Mist, Rouse, Silent Image, Sleep, Undetectable Alignment, Whelm, Ventriloquism)
0 5 (Dancing Lights, Daze, Detect Magic, Ghost Sound, Message, Open/Close, Read Magic)
Gear: leather armor, travelling clothes, rapier, signet ring, 2 belt pouches, spell component pouch, Lucius Secret Journal, 43gp
Justin Gilbert Muir
RoyalBlue
Human Bard
Move 30 ft.
Hp 8
AC 12 (+0 armor, +2 dex) T12, FF10
Str 10, Dex 16, Con 10, Int 14, Wis 10, Cha 16
F +0, R +5, W +2
BAB +0, grapple +0, init +3
rapier +0 1d6 19-20
dagger +0 melee +3 ranged d4 19-20 RI 10'
Sap +0 d4 nonlethal
Feats: Deft Hands, Investigator,
Listen +0 Spot +0,
Common, Dwarven, Halfling,
Gear: rapier, dagger, sap, signet ring, bard outfit, potion of healing, 50 gp,
Dogrynn the Reaver
Sibeccai Gestalt weaponmaster/Anima
Move 20 ft.
Hp 13
AC 16 (+4 armor, +2 shield, +0 dex) T10, FF16
Str 16, Dex 10, Con 16, Int 8, Wis 8, Cha 10
F +5, R +0, W -1
BAB +1, grapple +4, init +0
Scimitar +6 1d6+3 18-20 slashing
Javelin +1 1d6+1 RI 30'
Feats: Weapon Focus: Scimitar
Listen +1 Spot +1, Low Light Vision
Common, Giant
Favored Weapon Scimitar, Critical Strike,
Move Space 5/day
Gear: Scimitar, scale mail, heavy wooden shield, backpack, waterskin, explorer's outfit, 35gp
Hinjo
Lasserator monk 1
Move 30 ft.
Hp 13
AC 17 (+4 armor, +1 dex, +1 wis, +1 dodge) T13, FF14
Str 16, Dex 12, Con 14, Int 12, Wis 14, Cha 10
F +4, R +3, W +2
BAB +0, grapple +3, init +1
Longsword +4 melee 1d8+3, 19-20
Dagger +3 melee 1d3+3, 19-20
Unarmed +3 melee 1d3+3
Dagger +1 ranged 1d4+3 19-20 RI 10'
Feats: dodge, Improved Unarmed Strike, Weapon Focus Great Sword
Listen +2 Spot +2,
Common,
Gear: Longsword, Dagger, Chain shirt, blank book of pages.
Rikki Bone-Sticks
Human Gestalt Rogue1/Witch1
Move 30 ft.
Hp 7
AC 13 (+2 armor, +1 dex) T11, FF12
Str 8, Dex 12, Con 8, Int 12, Wis 14, Cha 10
F +2, R +3, W +4
BAB +0, grapple -1, init +1
Quarterstaff -1 1d6-1 (1d6 sneak attack)
dagger -1 melee 1d4 19-20 (1d6 sneak attack)
dagger +1 ranged 1d4-1 19-20 RI 10' (1d6 sneak attack)
Feats: Mind Over Matter, Soothsaying,
Listen +2 Spot +2,
Common,
Spells: DC 13+spell level
1 4 Cure Light Wounds, Sleep,
0 5 Daze, Mending, Prestidigitation, Sobriety
Gear: carved sticks of ivory (for fortune telling), dagger, quarterstaff, leather armour, traveller's outfit, Healer's kit, spell component pouch 32gp
Grockuprim
Half-Copper Dragon Green Orc
Dragon 1
Move 30 ft.
Hp 12
AC 15 (+5 armor, +0 dex) T 10, FF 15
Str 26, Dex 10, Con 10, Int 8, Wis 6, Cha 8
F +2, R +2, W +0
BAB +1, grapple +9, init +0
claw +9 1d4+9 slashing
2 claws +9 1d4+8 slashing, bite +4 1d6+4 piercing
Feats: Improved Natural Armor,
Listen +0 Spot +0,
Common, Goblin(Orc),
Low-light Vision, Darkvision 60ft, Light Sensitivity (
dazzled in sunlight/daylight)
Immunities (Sleep, Paralysis Effects & Acid)
Breath Weapon (60ft. line of acid, 1/day, 6d8 damage, Ref DC 11 for 1/2),
Gear: clothes, belt pouch 99 gp
[/sblock]
Template
Race Class Level
Move X ft.
Hp X
AC X (+X armor, +X dex) TX, FFX
Str X, Dex X, Con X, Int X, Wis X, Cha X
F +X, R +X, W +X
BAB +X, grapple +X, init +X
weapon +X 1dX
Feats: X
Listen +X Spot +X,
Common,
Gear: X