Death of the dragons (OOC)

Oh you mean "Hide & Seek"? As long as it doesn't take too long.

@ theroc - It looks like you didn't subtract the 10g from your total is all. Mithral seems like a waste of 4k since breastplate already lets you use your whole +3 dex bonus. wasting half your starting cash on something that doesn't help right away isn't very practical :) but to each there own.

Mithril was to avoid the ASF for my eldritch blasts... not for the other purposes. Nothing would irritate me more than seeing my spell fizzle as I cast it... and I figured as a Cleric, armor would be a wise thing to stock up on... in case I am engaged in melee.
 

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How about any sort of non-lethal damage? Suggestions, sleep spells, ego crushes, stunning fists, spear butts, color sprays, anything goes as long as it's effects don't last overnight.

Hm... ~checks Cleric spells for non-lethal ranged effects~

I don't think I can use non-lethal Eldritch blasts, lol.
 

Hmm, I'm still confused. Nonlethal damage? Hide and seek? If we're going up against a 'boss', splitting up and pulling punches doesn't seem like the way to go. In the IC thread, talking about a hunt sounds straightforward. Whatever tactics we end up using, we are hunting down the weretiger leader.

EDIT - Nevermind. Tht's the second time I've glossed over something crucial and missed the point. A hunt to test out the new recruits, gotcha.
 
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As I see it we have a problem. We don't have a tank. Ogre almost dropped Marius in two hits. If this leader gets rend on anyone you can kiss that poor soul good bye. Therefore, my suggestion is hit it fast and hard with Marius and Grabhar striking and retreating and then others finish it from afar with spells and arrows.
 

After grabhar makes his initial charge he technically counts as a tank, but 3.5 doesn't really have a tank class per say. Theres no incentive to try to hit him when there are far more squishy PCs in right there in melee with the mob at the same time.
 

Ash can be a pretty good tank as well, he has a decent hp while his AC is too low really, but backed up with his powers he can actually stand his ground for a while. Add to that the fact that he can negate 4 points of damage for each power point he spends as an immediate action and I don't think that he should count as one of the squishy ones :) He also has a few powers that can help him in keeping the enemy close, such as Decceleration and Déjà Vu, so together we might be able to hold the tiger for at least a couple of rounds.

Another thing is that at least two of the psions have the time hop power, so if need be we might be able to force him into stasis for 5 to ten rounds while we heal and buff again.
 
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Atarneil isn't really a tank but can do a lot of damage from range. Plus, he can at least take a few hits before he goes down. Besides, with the cleric levels, he can heal both him self and others. So all in all a pretty good support character but not really a tank.

(Oh and i was wondering if i could change my longbow from distance to seeking.)
 


Ardularra COULD close with an enemy to use Hideous Blow with Sickening or Frightful blasts, buffing herself up with cleric spells and a melee-based Vestige(I think Aym gives her an aura of fire that burns anyone within 5 feet of her.) Additionally, she can use a turn attempt to suck the life from anyone living within like 20 feet of her, 1d6 at a time.

Her HP is a bit low, so she isn't really a tank, unless she's fighting scads of weaklings. In a few levels as she grows in Binder she can start to take the role of tank more if needbe.

With her damage reduction, and the potential with a vestige to force an opponent to take half the damage dealt to her, plus the life draining, she'd be pretty survivable.
 

Grabhar is going to "sleep" at about 1:30 in the afternoon, lol. Anyways, unless everyone wants to sleep, you have free time to interact amongst each other, wander the village and farmland, explore the area... I want to give some time for you all to learn a little about each other.
 

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