Hello,
I've been thinking about creating a campaign that takes place over many years. Mainly out of the feeling that reaching level 20 should take a long time in game, not just one or two years.
I'd like to see PCs growing older and maybe even die of old age.
Thanks!
I've been thinking about creating a campaign that takes place over many years. Mainly out of the feeling that reaching level 20 should take a long time in game, not just one or two years.
I'd like to see PCs growing older and maybe even die of old age.
- Have you guys tried to do something like this before?
- How do you pass the time in between adventures?
- What are the reasons for the party to stay/come together once the time skip is over?
- Are there a lot of "getting the old band back together" moments? Does that tend to get old fairly quickly?
Thanks!