Ranger REG said:
I agree with you. It should be subtle, but let's try and stay away from multi-round casting time, like in MERP, at least for the simple low-level/minor spells.
Definitely. And the spell lists would need a serious enema.
Ranger REG said:
What health system do you prefer? VP/WP? Injury/Damage Saving Throw? T20 Stamina/Lifeblood?
Not familiar with most of those. I want a wound system that makes the characters less effective the more they're wounded, and I'd like to see a weariness/fatigue system. Sort of similar to the VP/WP system, but with penalties for aggregate hit point loss.
Ranger REG said:
Do you wisht to modify existing classes or offer new ones?
Both. Some of the classes fit the setting, but would need to be revised. Some characters from the books don't fit any of the standard classes and would have to have new classes (i.e., a noble-type, a craftsman-type, etc.).
Ranger REG said:
Meh. There are some d20-labeled fantasy games that offers variations of races for character creations. Of course, the Middle-Earth elves stat and traits will have to differ from the standard D&D elves.
And many of the standard d20 fantasy races would probably have to go, such as the half-elf, half-orc, and gnome.
Ranger REG said:
We can either ignore Alignment or offer a different design in its place. Me? I prefer Allegiance from d20 Modern.
I'd like to see a corruption mechanic of some sort, a Renown or reputation sort of mechanic, and a mechanic that could help to represent hope or loss thereof.
Ranger REG said:
All of those mods you can pretty much do and still have the d20 logo (plus the PHB requirement).
If such a thing were possible, and still be able to evoke the setting, I'd be all over it.
EDIT: I forgot to add that I'd also like to see the game's focus be far more on creating heroic characters and role-playing them, rather than on mathematics, XP collecting, and leveling up. Middle-earth is about far more than killing things and taking their stuff. From the ground up, this new game should have that at its core and have it reflected throughout. A gamer who wanted to simply kill orcses and power up should probably play D&D.
