Right. That's the thing: Piratecat cooperated and gave me a fighting chance. As it were.
It wasn't easy, but it was possible. If Peggus had been a full fledged "bwah-hah-hah" or "chomp-slurp" evil-doer, I'd have had to do something very different.
But he was a human, with real motivations for his desire for destruction. So there was room to try something I had always wanted to do. And for the first time, the other Defenders were not in a position to force the interaction to go another direction. I had the villain all to myself. (I never did find out what his class or level was.)
Cadrienne had to retire, not just because I was bored with her, but also because once she swore off violence I could not use her as an ongoing PC without driving everyone nuts. Getting to smack things is a large part of why people show up to play. It's fun. We can't do it in real life, so it's fun to pretend about.
Resolving complex political, economic, environmental and emotional issues is too much like work to be satisfying as a hobby, I think.
I was leaning on Piratecat because I wanted there to be more of that in the world, but I didn't want that to be all there was.
And I wanted to see if it could be done.
And Cadrienne needed one last chance to redeem herself.
After her last couple of fiascos, I had put away her folder and tried to learn from the experiences and forget about the embarassments.
When Piratecat asked me to pull out her character sheet and see if there was something she could do to help the Defenders get out of their current predicament, I was astonished to see how powerful a character she was stat-wise. I'd been playing Dylrath for so long I had forgotten what it was like to actually have some useful skills and abilities.
Dylrath had taught me that it was completely unnecessary to be as powerful as everyone else to be fun to play. The joy of roleplaying is being "yourself."
But it was amazing to have a spell list again, and some high stats, and the certain knowledge that Divine assistance is close at hand. For once session it was a real hoot feeling almighty.
And then we sent the dear child home to her foster children and Town Council and fundraising for the University about as fast as we could send her, and I went back to being Dylrath, because after all, whacking into things is fun.
Piratecat has always been obliging about giving the party the kind of puzzles they ask for.
When Arcade was in the party, we got riddles.
With Dylrath around, we got puzzles.
Tao got giants to fight.
Currently, there's been a LOT of requests for some undead, I believe, and I think he's been working up something . . .
I've thought and thought about how to describe what Cadrienne and Peggus discussed behind the dunes. The trouble is, she's can be a terribly tedious storyteller--she's long winded (worse than me) and prone to analysis and pontification.
I'm working on a compromise. Either I'll use an omniscient narrator, or I'll make Dylrath go ask her about it and tell it from his point of view.
I'm starting classes this week, though, so I'll have to fit it in between some other responsibilities. It may take a bit. Stay tuned . . .