Lizard Lips
First Post
My party has taken to the high seas and they're making mincemeat of the enemy ships they're encountering. I could, of course, have all the enemy ships that ply the sealanes be crewed by 10th level wizards and have a cohorot of undead sharks to protect them from underwater attacks, but I'm trying to stay a little more down to earth. In a fantasy world, whats the best way to protect a ship? The party typically suprises the enemy ship, sending their invisible mage (buffed up to AC 27) to fly over the ship and hurl fireballs at the deck, while the water breathing rogues close on the ship and destroy its rudder. If the enemy ship mounts any sort of organzied counterattack, the party retreats, but typically the enemy vessel has been disabled by that point. The party are then free to escape the enemy vessel or attack it at their leisure.
I'm hampered by the fact that the enemy vessels they are attacking belong to a Theocratic nation that burns mages as witches, ruling out some of the defensive tactics I could use. Anyway, any ideas to make my warships a little more threatening?
I'm hampered by the fact that the enemy vessels they are attacking belong to a Theocratic nation that burns mages as witches, ruling out some of the defensive tactics I could use. Anyway, any ideas to make my warships a little more threatening?