Defense Bonus in D20 Middle Earth

Ace

Adventurer
I have been enjoying the developement of the D20 Middle earth resource but I noticed one minor thibg that was bugging me.

In order to keep the attack/defense ratios in order shouldn't some sort of Defense Bonus system be used?

The seems especially important as a lot of charcters have neither armor nor magic defenses (In the fellowship alone Sam, Aragorn, Pippin and Merry until the Two Towers and Legolas afaik)

I would suggest using either a system from Wheel of Time (with the Armor Compatability intact if desired)

or this system adapted from the Grim N Gritty Rules (by Ken Hood)


If you will pardon my crude recharting

Class Level
- or -
Hit Dice Good Average Poor
1 +2 +1 +0
2 +3 +2 +0
3 +3 +2 +1
4 +4 +2 +1
5 +4 +3 +1
6 +5 +3 +2
7 +5 +4 +2
8 +6 +4 +2
9 +6 +4 +3
10 +7 +5 +3
11 +7 +5 +3
12 +8 +6 +4
13 +8 +6 +4
14 +9 +6 +4
15 +9 +7 +5
16 +10 +7 +5
17 +10 +8 +5
18 +11 +8 +6
19 +11 +8 +6
20 +12 +9 +6


IMO for Middle Earth class BAB should roughly equal defense bonus although you may want to give Istari (not necessarily all magicians) medium defense and Rogues, high
 
Last edited:

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