Deicide: DnD 3.5 Epic - The Slaying of Cyric

Myth and Legend

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Mirtul the 11th - 1385 DR, the Year of Blue Fire

A storm has been raging across Faerun for the past twelve days, the aftermath of the slaying of the Goddess of Magic Mystra at the hands of the Black Sun, otherwise known as Cyric. The times are chaotic and in the turmoul the weak are swept away like leaves before a raging torrent, while the strong are left to dictate the path of the future, and sometimes the past.

It is a brisk Mirtul evening, the spring snows had already thawed but the wind is still quite sharp for those outside of cover. Above the skies are in a frenzy - a blue haze of clouds is swirling around, reminding one of a poisonous bile dripping from the wound of a dying Goddess. The landscape is unnatural, basking in emerald light as the first spring grasses swing quietly under the wind.

The very air is electric, and smells of lightning and fire, as if a grand magical battle had just taken place. The camp is resting comfortably amidst the no mans land called the Shining Planes and naught but grass and low hills can be seen on the horizon, illuminated by the ever present storm in the skies. Thunder can be heard rolling in the distance, but the camp itself is relatively quiet. There are tents and wagons, and servants both living and construct, and even the more unnerving undead, are tending to tasks set upon them by their masters. The camp is illuminated by spells of light and colour, and flashes of magical energy announce the arrivals of Mages via Gate spells or Teleportation.

Even to the untrained observer it is apparent that the magical users are the predominant driving force behind this enclave, and whenever one is seen, he or she is usually in the company of many escorts, allies and subordinates. It is as if everyone is keeping a tight watch on their surroundings, neighbors and especially, their own backs.

As this new chaotic phenomenon called the Spellplague is ravaging the land and dismantling The Weave itself, the lands have fallen to chaos and discord. There are no news of Harluaa and it's several thousand trained Wizards, and so far the major political and military forces have been striving to keep the order within their ranks and communities.

The forces in play at this campsite are four very different factions, all with substantial power and backing in Faerun. All united by the common goal of restoring magic to it's former state, even if it would mean for them to attempt an impossible gambit.

The Chosen of Mystra, now depraved of their Godesss's protection, but powerful nevertheless, headed by Elminster. He has brought his Harpers along, as well as other powerful allies such as the Seven Sisters.

The Red Wizards of Thay, headed by their eight zulkirs, the most powerful arcane masters amongst the nation.

The Witches of Rashemen, mortal enemies to the Red Wizards and reclusive and protective of their society, but strong in number and with a unique approach to mass ritualistic spellcasting.

The last group are the Elven High Mages of Evermeet and some other Elven kingdoms. While some of the greater nobles are yet to take active part, Elven Kings and Queens, brimming with Arcane energy have been brought to this unlikely alliance.

You are those who have come on their own accord, and are willing to help this group of the most powerful Arcanists in all of Faerun achieve something no other has achieved before - traveling back in time, and preventing the cataclysm known as the Spellplague. And so it begins...
 
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Voda Vosa

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Molak wonders through the place, eyeing the several assembled factions. None of them were even near to share something similar with the madman. However, he felt drawn to the mages of Elminster. He approached, unceremoniously.

Spinning his hand near his head "Well but if it is the high lords of the dead goddess. Tell, tell this wondering warlock, what, how, when are you planning to spin the sphere of time backwards?" he says
 

Myth and Legend

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Molak has approached what seems to be a Harper agent, a young looking boy with auburn hair and no beard on his smooth cheeks. "I don't know sir, Lord Elminster says there is still much work to be done in some private Demiplane where time runs fast. We are not allowed to go there, because welll... Anyway Elminster is not in the camp presently. I think the lady Simbul may be, but i am unsure if she would be accepting visitors. Who should i announce?"
 

Voda Vosa

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"You should announce Molak the wonderer. No, better: Molak the Hermit. No wait! It has no sense. Hmm... Molak the Bold!" the man says, nodding to himself. "That's more likely."
 



Myth and Legend

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The boy bows with a serious expression on his face and dashes off to a large purple tent that dwarfs the others around it. He dives inside and is gone for a few minutes, before coming back with an apahtetic look on his face. "The Queen will see you now. Be sure to keep a mild tone, if you value your skin. The Rage has been slowly creeping back, now that Mystra is dead." the boy speaks in a hushed tone as he leads the Warlock to the entrance.

Molak enters a spacious tent, illuminated by scented oils burning in silver lamps with mirrors behind them to enhance the light. The inside of the pavilion is decorated with simple but well crafted tapestries depicting Aglarond and it's major cities.

The furniture is sturdy and practical, made of oak and polished to a dim shine, but not lavish or extravagant. Behind a large desk sits a bronze skinned woman of great beauty, with a long silver mane that is a mess of tangled locks, and clad in naught but a ragged black robe that shows more skin than one would think appropriate for a queen.

The Simbul raises her stare from a letter she is reading, locking eyes with Molak. "What!" she snaps, while still holding her paper.
 
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Voda Vosa

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"My lady," Molak makes an exagerated bow. "I'm but a humble servant looking to aid your cause. My patron has a vendetta with the Prince of Lies, hence my presence here." he says, carefully avoiding to tell all the story.

Diplomacy rolls: 12, 24
 

Myth and Legend

First Post
The woman leans forward, resting her chin against her palm. Outside, noise can be heard, as well as the constant thunder above in the heavens, the final tremors of a Goddess's slain form.

"I don't know you but to even find this place, you must be someone. There is no order, no plan - just chaos. And mourning. - her voice is tense, her eyes distant and watery. The Simbul's tone changes from angry to melancholic, and her gorgeous features seem burdened with emotion. - You are not from the East or the South. Obviously not an Elf. And i know you are not a Red Wizard, I have slain so many of them they would sooner eat cow dung while it's still hot than come up to me directly!"

She gets excited once more and stands up - the woman is tall and slender. And that hair - a perfect mess, silver silk and white cotton, mixed together in a torrent. "So who in the nine flaming hells are you and why should I listen to you or need your help? You speak of a patron - are you a Cleric?"
 

Shayuri

First Post
The perimeter of the area was well guarded. Retainers living and undead eyed each other as warily as they stood their posts. Some of them would be mortal (or immortal) enemies under any circumstance less dire, and old habits died hard. Occasionally one or more looked up at the raving maelstrom overhead, and wondered what would become of the world they'd known.

Between one crash of lightning and the next, he was there. The shadowy figure stepped out of a tree just outside the perimeter near the elvish quadrant, hooded and cloaked, with staff in hand. The sharp-eyed elves immediately accosted him.

"Ho there! Who are you, and why have you come here?!"

The stranger lifted a hand...sending a ripple of tension ran through the elves...and pulled the hood of his cloak back, revealing a human face. The grey in his hair, and of his beard suggested the weight of his years, but he carried it well; unbent and weathered as a man who was accustomed to being out of doors. His storm-grey eyes were crinkled at the edges, and seemed amused at the question put to him.

"The very questions that brought me here," he replied. "The storm is bad enough, but now all the Green whispers of a great gathering on the plains. Of powerful magicks strumming what's left of the Weave like a lute's strings. Of gates to other worlds opening and closing without restraint. So!" With a kindly smile, the man leaned upon his staff as though weary. "Who are you, and why have you come here?"
 

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