Deliria RPG

Crothian

Visitor
I'm not sure many people know of this. It has been out for at least a year now but it was only a few months ago I heard anything. Deleria is Faerie Tales for a New Millennium. I got to play a game of it at Origins and it was a lot of fun.

Deliria is an urban modern fantasy game. Cdharacter creation was a bit of a challenge as I was not sure what to expect. The game's focus is on character interaction and definition. Characters are defined more by words then the numbers.

The character sheets starts with "tell me a story..A tale I tell about myself". THis is to get people to just think about the character they are making., the story is brief, there is only 8 lines for it on the character sheet.

Next it goes into portait "you see me perhaps not as I am". THis is really how other people percieve you. I like this idea on a character sheet. There is also a place to draw a self potrait but unbless one is comforitable with their drawing ability, it is not needed.

The backstory "What past I am from" deals with relationships and connections with people.

Then the sheet asks for a pair of the characters passions ("My desires"), obsticles that stand in his way (" are thwarted..."), and of course secrets that would be devasting if people found out ("Dare I trust you?")

The game presents options for doing modernd fantasy. The game I was a part of had the group make up all humans even though some had magic and other abilities. The game does support other kinds of characters. We took part in a traveling market place that seemed to be run by goblins. We never found out everything so part of this is guesses based on the guy running it's being the auther of a new book for the game that deasl with goblin markets.

The book is one of those RPGs that can also be a coffee table book. It is full color and amazxing to look through. Even the first suppliment Everyday Heroes is full color and absolutely amazing looking.

THe writing and editing on all of it is sol,id. It's first job is to capture the feel of the world and showcase the genre, It is a fun and creative book to read. THe organization and finding things in the book though is not the easiest, but I also am not very familiar with it all yet. I just got the book Thursday and played once on Saturday.

I'm hoping some others have had a chacne to see and expereince this game. It is very well done and reading it sparks the imagination.
 
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I picked this up a few months ago, and it is gorgeous and a great read. I don't have much hope of getting a group to play it, but it might sit really well for PBP.
 

Crothian

Visitor
Mycanid said:
Hmm! THIS sounds interesting? Where'd you get it from Crothian? rpgnow or some other place?
I got it at Origins at their booth. The company is called Laughing Pan Productions. The main book is a 318 page full color hard back. Also, something I forgot to mention, each book comes with a CD of extra info. I haven't looked at it yet but it was described to me as an additional 100,000 words they wanted in the book but didn't want to dirve the cost of the book up that high. I imagine you could get it from any gaming store. If they don't have it in stock ask them to order one.

http://www.laughingpan.com/geeklog/
 

Mycanid

Visitor
Thanks Crothian ... pretty smart about the CD thing. That's one way to drive the price down a bit.

I assume the setting for the game is the present time line? Or is it somewhat futuristic? Alternate reality a bit?
 

Crothian

Visitor
On the CD is full color, many pieces from the book but they can be printed out this way. There is music and other things. I just loaded it and took a quick look.

THe setting is modern, but different. They actually have a bit about making your own modern setting. They have the real world and the fairey world. Deliria is actually the name of the place. It doesn't give solid dates or things like that. It is more for setting the tone and letting the group define these things as they are not that important to overall game. There is no meta plot that would make it important to play at one time period verse another that I have seen.
 

Mycanid

Visitor
Crothian said:
THe setting is modern, but different. They actually have a bit about making your own modern setting. They have the real world and the fairey world. Deliria is actually the name of the place.
Wha? Could you explain more about this?

Also - what do the pc's primarily DO in this world. How are the "quests"/adventures carried out?

Is there anything like advancement in any way?

Please accept my apologies ... I always had a difficult time fully grasping diceless rpg's.
 

Crothian

Visitor
Mycanid said:
Wha? Could you explain more about this?

Also - what do the pc's primarily DO in this world. How are the "quests"/adventures carried out?

Is there anything like advancement in any way?

Please accept my apologies ... I always had a difficult time fully grasping diceless rpg's.
Understand, I only played a one shot.

The game seems to be about characters exploring and dealing with the fiarey world along with the current ones.

Advancement happens two ways. The first and more traditional is with XP. Characters get some for each session and increase their stats, abilities, and other numbers like most point buy games do. Also, the Guide (what they call DM) also can increase and decrease scores of people depending on the in character growth and developement.

The game is diceless but not rules light. Or not always rules light. They have advanced optional rules in the game so one can play it with different levels of complexity. The mechanic they use is card. One removes a red and black king and jokers are not used. The system works basically by adding an attribute and skill (they have different names for these but I'm not 100% on their vocabulary yet). Then one draws a card. A black card subtracts, a red card adds. Ace through ten are just numbers. Jacks are just nothing happens, queens are basic success or failure, kings are great success or great failure.
 

grodog

Adventurer
I met the Laughing Pan folks @ DunDraCon 2005 or 2004, and Deliria was pretty new at that time. It struck me, still, as very White Wolf-ish (not surprising given that Phil Brucato in one of the game's main designers): Changling with a dash of Mage, perhaps. At the time, Phil was looking for a company to produce a d20 version of the game, but I guess that's fallen by the wayside in the meanwhile. The art was pretty good (I met one of the artists too), as were the production values. I'm glad to see the game's still going; I wasn't sure it would differentiate itself sufficiently in the market to climb over the d20 hump/event horizon.
 
Crothian said:
I'm not sure many people know of this. It has been out for at least a year now but it was only a few months ago I heard anything.
I got this last year, I had high hopes, and found that it was crap, hippy crap, :\

I can't stand this game,
 

Crothian

Visitor
grodog said:
I met the Laughing Pan folks @ DunDraCon 2005 or 2004, and Deliria was pretty new at that time. It struck me, still, as very White Wolf-ish (not surprising given that Phil Brucato in one of the game's main designers): Changling with a dash of Mage, perhaps. At the time
It is a bit white wolfish except instead of dark and depressing, it's colorful and happy. :cool:
 

Crothian

Visitor
librarius_arcana said:
You have a list? :)
Ya, in the first post of this thread were my sig is shown is a link that goes to the market place forum where I have a large thread on sales and trades.
 
Crothian said:
It is a bit white wolfish except instead of dark and depressing, it's colorful and happy. :cool:
No, No it's not, lol

well unless you mean colorful in the LSD sense

And happy as in hippy,


the one thing I can't stand more than clowns :mad:


Hippys :mad: :mad:


(may have to retrain the monkeys)
 

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