Feywild (or Fey Wilderness) and Shadowfell(s), apart from ungainly names, are an enormous improvement to D&D. In fact, Gary Gygax apparently had something like Feywild in mind from the beginning. He wrote recently:
"
As regards Succubi, I think their presence in the Abyss can be explained quite easily. We know that Ice Devils are actually captive demons. So, if Succubi are actually devils, what do they do in Abyss? When the question is so stated, the answer is obvious. The usual duty of Succubi is to seduce, corrupt and control. So, they have been sent to Abyss in order to control the demons.
It also pretty well explains the reason why both Malcanthet and Shami-Amourae oppose Demogorgon in the last Dungeon Adventure Path - that is the reason for which they have been sent to Abyss. They were to control him, and when that proved impossible, to betray and defeat him.
"
Geoffrey said:Gary, I understand that the world of Aerth is a fleshing-out of what was in part undeveloped and/or implicit in your original Greyhawk campaign world. How did the counter-earth of Phaeree figure into your original D&D campaign world? Did you always envision most of the non-human critters (elves, giants, dragons, etc.) as being "away from home [i. e., Phaeree]" when on Oerth? Or was Aerth's Phaeree a later conception? In either case, it is a most intriguing way of presenting a solid ecology for a fantasy world. It allows for a magical "alternate Earth" setting, allowing it to remain humanocentric and answering the question, "How can these monsters be here without totally screwing-up the world's ecology?" [Answer: The monsters aren't native to the campaign world. They are interlopers from another world, arriving here through magical gates.]
And once again let me congratulate you on your Epic of Aerth book. It is simply packed with good stuff.
...
"Col_Pladoh said:I always assumed that the strange creatures in the D&D fantasy world were natives of another world. This is implicit in most folklore and fantasy alike. I simply did not elucidate that until I write the Mythus rules and detailed its world setting Aerth.
So thank you for the very kind words in regards my creative efforts in prresenting RPG concepts.
In the Lejendary Earth (Learth) world setting I have included the concept of alternate worlds for the non-himan races and most monstrous creatures as well, and added another concept I have not actually spent a lot of time explaining, 3D space anomalies. The setting for the LA game-based novel Eye of Glory is a land that is on Learth but anomalous. the surface area it takes up on the planet is only about 1/100th of its actual size, and entering the place is possible only in a special location or two, rather as one must assume Shangri-la exists and is accessed.
Cheers,
Gary (in haste to have a pre-dinner cocktail)
As regards Succubi, I think their presence in the Abyss can be explained quite easily. We know that Ice Devils are actually captive demons. So, if Succubi are actually devils, what do they do in Abyss? When the question is so stated, the answer is obvious. The usual duty of Succubi is to seduce, corrupt and control. So, they have been sent to Abyss in order to control the demons.
It also pretty well explains the reason why both Malcanthet and Shami-Amourae oppose Demogorgon in the last Dungeon Adventure Path - that is the reason for which they have been sent to Abyss. They were to control him, and when that proved impossible, to betray and defeat him.