Ruin Explorer
Legend
Lizard said:That condemning cliche halflings is pretty much gilding the lily?
gild the lily
1. To adorn unnecessarily something already beautiful.
2. To make superfluous additions to what is already complete.
So you're saying that it's obvious that halfings are cliched, and that point it out is unecessary, or that 4E's races already had "the bases covered" and thus it was unecessary to make halflings "kewl"? Because I agree with the former, but I think that latter is pretty short-sighted thinking.
Lizard said:I'm getting the impression that this is the case for a much larger %age of posters here than I would previously have believed, given the general contempt for anything in a game system which isn't focused, with laser-like precision, on killing monsters and grabbing loot.
Sounds like a straight-up accusation of badwrongfun to me. You know I actually sympathize with your "D&D is about more than shanking Beholders in a Dungeon with a +5 sword" POV, but I think this sort of snarky superior "Well IN MY GAME we have REAL STORIES!" attitude doesn't add anything to your argument. Well, except snark, and I speak as one who knows snark.
Lizard said:I just can't see playing a character without at least a page or two of bio at this point, and I trust to the DM to interactively 'flesh out' his family, friends, relationships, and history over gameplay.
Why do you need a hobbit to do that? Why can't you have a similar story with anothe race? Why, in particular, do you feel that you MUST have a pastoral race (not just people) character who is forced into adventuring, rather than, just y'know, a homebody of any race?