Epic Meepo
Hero
A few years ago, I started prep work on a long-term project in my spare time: I wanted to gather information from across my library of Forgotten Realms products and compile my notes into a single DMs Guild product. (Update: This was before Wizards of the Coast announced it would be releasing an official player’s guide to the Forgotten Realms in 2025. I’ll be editing my posts in this thread to reflect the fact that I’m writing my sourcebook as a supplement to that official player’s guide.)
Fast forward a few years. Though I have no audience and limited resources, I’ve managed to make a fair amount of progress. I’ve curated information from dozens of primary sources and compiled it into a 350-page rough draft. I’ve sifted through tens of thousands of stock art images to find the best human-generated images available on my shoestring budget. I’ve created dozens of all-new regional maps of the Realms, from Faerûn and Kara-Tur to the burning land of Zakhara.
I don’t have a blog or a social media presence, so I’m starting this thread as a clearing house for random design notes. I’m in the process of editing and refining my sourcebook for publication on the DMs Guild (in late 2024 or early 2025, with any luck). I’ll try to post occasional notes here regarding my process and my progress. Questions and comments from other posters are also welcome.
What, exactly, am I working on?
The project I’m working on is a sourcebook which I’m writing as a supplement to the official Forgotten Realms player’s guide scheduled for release in late 2025. It will also serve as a supplement to all existing Forgotten Realms campaign setting products and adventures without rendering any one of them obsolete. As noted above, I aim to release this player’s guide through the DMs Guild once it’s finished. I may release it as early as late 2024. (In any case, if I release it before the official player’s guide in late 2025, I will also release a free update after the official guide is released, if necessary).
My primary sources of inspiration are the Character Regions section in the 3e Player’s Guide to Faeûrn and the Backgrounds chapter in the 4e Forgotten Realms Player’s Guide. I’m not attempting to recreate those sources, but to create a new, similar work which compiles information about the lands and cultures of Faerûn, Kara-Tur, and Zakhara together in a single volume.
Plenty of existing products explore specific parts of the Forgotten Realms in great depth. I’m not attempting to compete with those products in that regard. Instead, my goal is to highlight a wide range of Backgrounds and other character options from across all of Faerûn, Kara-Tur, and Zakhara, providing readers many different ways to engage with the setting when creating a character.
To distinguish itself from online wikis which present encyclopedic information about the Forgotten Realms setting, my sourcebook provides a curated, player-facing experience. The book focuses on character options, cultural details, and widely-known geographical information. It avoids delving too deeply into historical, political, or plot details which are more the purview of the DM.
The longest chapter in this guide describes over one-hundred cultures native to Faerûn, Kara-Tur, and Zakhara. That same chapter provides a brief overview of over two-hundred regions where those cultures are found. Some of those regions are described in more detail in recent Forgotten Realms products, and are included in my sourcebook for the sake of completeness. Others are regions unlikely to see updates in official Forgotten Realms products for the current edition of the game.
The book also includes an appendix of new rules, mostly options for new and existing Species. Outside that appendix—and some discussions of Backgrounds features—content is largely rules-neutral, so it can be used with Forgotten Realms products of all editions.
Why am I working on this project?
From a business standpoint, this project is a terrible idea. I’m just one worker on a shoestring budget with no upcoming crowdfunding campaigns to support my efforts. I’d be better off writing a dozen highly-focused, thirty-page products detailing specific parts of the Forgotten Realms. I could release them every few months in an effort to build both an audience and a catalog of past releases.
Instead, I’m putting my efforts into a three-hundred-plus-page sourcebook with no established audience. Why am I doing this? Because the sourcebook I’m writing is the document I’d want to provide to my players—alongside any official player’s guide—if I were running a Forgotten Realms campaign. No one else is designing anything quite like it for me to use, so I’m designing it myself.
Hopefully, when I release this sourcebook, other folks will find it useful. Speaking for myself, I will definitely benefit from having a Monster-Manual-style chapter of over one-hundred Forgotten Realms cultures, which I can pick and choose from when designing Realms-inspired characters or campaigns. As an added bonus, I also know (for example) what a typical building in Cormyr looks like.
What’s next?
I’m currently working on the second draft of my sourcebook. Everything will require a copy-editing pass, and I’ve identified a few sections that will need complete rewrites for various reasons. There are also a few sections where my design decisions are just placeholders. In those sections, I will need to make final decisions about the direction I want to take with certain content.
I also need to finalize my regional maps. I’ve mapped out the boundaries of all relevant terrain to my satisfaction, but the maps will need labels and probably a few added textures. My goal is to make the maps clean and functional. I don’t expect to produce high-end artwork worthy of a poster map, but I do hope to at least match the quality of some less-detailed, inline maps from older Realms products.
That’s all for now. I will return with more design notes and updates as time permits.
Fast forward a few years. Though I have no audience and limited resources, I’ve managed to make a fair amount of progress. I’ve curated information from dozens of primary sources and compiled it into a 350-page rough draft. I’ve sifted through tens of thousands of stock art images to find the best human-generated images available on my shoestring budget. I’ve created dozens of all-new regional maps of the Realms, from Faerûn and Kara-Tur to the burning land of Zakhara.
I don’t have a blog or a social media presence, so I’m starting this thread as a clearing house for random design notes. I’m in the process of editing and refining my sourcebook for publication on the DMs Guild (in late 2024 or early 2025, with any luck). I’ll try to post occasional notes here regarding my process and my progress. Questions and comments from other posters are also welcome.
What, exactly, am I working on?
The project I’m working on is a sourcebook which I’m writing as a supplement to the official Forgotten Realms player’s guide scheduled for release in late 2025. It will also serve as a supplement to all existing Forgotten Realms campaign setting products and adventures without rendering any one of them obsolete. As noted above, I aim to release this player’s guide through the DMs Guild once it’s finished. I may release it as early as late 2024. (In any case, if I release it before the official player’s guide in late 2025, I will also release a free update after the official guide is released, if necessary).
My primary sources of inspiration are the Character Regions section in the 3e Player’s Guide to Faeûrn and the Backgrounds chapter in the 4e Forgotten Realms Player’s Guide. I’m not attempting to recreate those sources, but to create a new, similar work which compiles information about the lands and cultures of Faerûn, Kara-Tur, and Zakhara together in a single volume.
Plenty of existing products explore specific parts of the Forgotten Realms in great depth. I’m not attempting to compete with those products in that regard. Instead, my goal is to highlight a wide range of Backgrounds and other character options from across all of Faerûn, Kara-Tur, and Zakhara, providing readers many different ways to engage with the setting when creating a character.
To distinguish itself from online wikis which present encyclopedic information about the Forgotten Realms setting, my sourcebook provides a curated, player-facing experience. The book focuses on character options, cultural details, and widely-known geographical information. It avoids delving too deeply into historical, political, or plot details which are more the purview of the DM.
The longest chapter in this guide describes over one-hundred cultures native to Faerûn, Kara-Tur, and Zakhara. That same chapter provides a brief overview of over two-hundred regions where those cultures are found. Some of those regions are described in more detail in recent Forgotten Realms products, and are included in my sourcebook for the sake of completeness. Others are regions unlikely to see updates in official Forgotten Realms products for the current edition of the game.
The book also includes an appendix of new rules, mostly options for new and existing Species. Outside that appendix—and some discussions of Backgrounds features—content is largely rules-neutral, so it can be used with Forgotten Realms products of all editions.
Why am I working on this project?
From a business standpoint, this project is a terrible idea. I’m just one worker on a shoestring budget with no upcoming crowdfunding campaigns to support my efforts. I’d be better off writing a dozen highly-focused, thirty-page products detailing specific parts of the Forgotten Realms. I could release them every few months in an effort to build both an audience and a catalog of past releases.
Instead, I’m putting my efforts into a three-hundred-plus-page sourcebook with no established audience. Why am I doing this? Because the sourcebook I’m writing is the document I’d want to provide to my players—alongside any official player’s guide—if I were running a Forgotten Realms campaign. No one else is designing anything quite like it for me to use, so I’m designing it myself.
Hopefully, when I release this sourcebook, other folks will find it useful. Speaking for myself, I will definitely benefit from having a Monster-Manual-style chapter of over one-hundred Forgotten Realms cultures, which I can pick and choose from when designing Realms-inspired characters or campaigns. As an added bonus, I also know (for example) what a typical building in Cormyr looks like.
What’s next?
I’m currently working on the second draft of my sourcebook. Everything will require a copy-editing pass, and I’ve identified a few sections that will need complete rewrites for various reasons. There are also a few sections where my design decisions are just placeholders. In those sections, I will need to make final decisions about the direction I want to take with certain content.
I also need to finalize my regional maps. I’ve mapped out the boundaries of all relevant terrain to my satisfaction, but the maps will need labels and probably a few added textures. My goal is to make the maps clean and functional. I don’t expect to produce high-end artwork worthy of a poster map, but I do hope to at least match the quality of some less-detailed, inline maps from older Realms products.
That’s all for now. I will return with more design notes and updates as time permits.
Last edited: