Irda Ranger
First Post
That's well written. What game?Belorin said:A path is a specialization of a class, demonstrating certain and specific qualities that make it distinct from a class. Where a class represents the time, experience, knowledge and resources you expending during your upbringing, a path is a specialization or shade of difference to what you know. A Fighter knows battle and melee – becoming a Gladiator isn’t too far of a stretch. Its more of a change of scenery. After all, you already know which end of a weapon to hold and the bloodshed is still the same color. A Wizard wouldn’t make the same jump and would take a lot of experience to get to the same place a Fighter started out a long time ago. Of course, the same Wizard becoming a Illusionist would have the same advantage a Fighter would being a Gladiator.
Taken fron another RPG using paths.
Milage may vary.
Bel
My Guess: There are Paths you take at levels 1 and 30, and every level in between. A Ftr at 1st level is not a clone of every other fighter. You can be a 1st level Gladiator, to use the above example.
RobHeinsboo is just working on the Paths available at the Paragon levels, which we already know to be 11-20.