Burgonet
Explorer
All,
I'm about two weeks out from my first session of my campaign.
The game will feature players from the Essentials line of material, with a few extra twists.
This thread isn't about them, it's about my efforts to prepare for the game.
First off, I've decided not to go ahead with a DDi subscription. There are reasons, but again not the point of the thread.
So I'll be working on paper as well, mostly so I don't have to refer to a laptop.
So there goes Masterplan.
For sake of discussion, 'monsters' included every single NPC in the game.
It's much easier for myself as DM to keep track of everything using consistent rules, so we're all monsters bar the special people who level up.
So given the above, what methods already exist out there for creating and keeping track of 4e monsters and the encounter system?
I've got my hands on the Marvellous Monsters pdf, which seems a solid way to design your own monsters when need be.
But are there pdfs or templates out there that could help with my monster and encounter design and recording?
And what further tips would you give in regards to designing encounters given that the game won't necessarily be a picnic lunch railroad?
I've got DMG 2 and Robin's excellent advice on branching narratives and such. But what else beyond the official material do you believe I should be looking at when preparing for each session?
Thanks for reading and hopefully thanks for the advice in advance!
I'm about two weeks out from my first session of my campaign.
The game will feature players from the Essentials line of material, with a few extra twists.
This thread isn't about them, it's about my efforts to prepare for the game.
First off, I've decided not to go ahead with a DDi subscription. There are reasons, but again not the point of the thread.
So I'll be working on paper as well, mostly so I don't have to refer to a laptop.
So there goes Masterplan.
For sake of discussion, 'monsters' included every single NPC in the game.
It's much easier for myself as DM to keep track of everything using consistent rules, so we're all monsters bar the special people who level up.
So given the above, what methods already exist out there for creating and keeping track of 4e monsters and the encounter system?
I've got my hands on the Marvellous Monsters pdf, which seems a solid way to design your own monsters when need be.
But are there pdfs or templates out there that could help with my monster and encounter design and recording?
And what further tips would you give in regards to designing encounters given that the game won't necessarily be a picnic lunch railroad?
I've got DMG 2 and Robin's excellent advice on branching narratives and such. But what else beyond the official material do you believe I should be looking at when preparing for each session?
Thanks for reading and hopefully thanks for the advice in advance!