Brother Shatterstone
Dark Moderator of PbP
Rystil Arden said:...which I think the Americans tend to do more readily![]()
Now that makes perfect sense.

Rystil Arden said:...which I think the Americans tend to do more readily![]()
Ya, not that I thought of Americans initially when creating the race, mind you, it was just an insight that struck me from my own work.Brother Shatterstone said:Now that makes perfect sense.![]()
Brother Shatterstone said:Ha Ha, the swashbuckler won't be able to whisper sweet nothings to the siren.![]()
I agree with you, and to the extent that your analysis of Dolathi is exactly how I described it in one of these threads, then you either read it already and forgot, or we are exactly on the same wavelength (someone with Search feature can prove that I really did say that alreadyThanee said:Rowaini (romantic) and Feldori (all purrs and meows) seem to be rather well-suited, actually. From what I have read here so far, I'd consider those the most-suited languages for "sweet talk".
I'd think Seelie is more childish/playful (good-natured-faery-language; Seelie is a term for the good faeries, as opposed to Unseelie for the bad/evil ones, more correctly they are the names of the two faery courts).
Melodian naturally would lend itself well for music and Eldish seems to be more practical, tho, considering the nature of the Dolathi, I wouldn't be surprised, if their language was quite, well, changeable... to carry a broad range of emotions and so on.
All that is, of course, pure speculation.
Bye
Thanee
Rystil Arden said:I agree with you, and to the extent that your analysis of Dolathi is exactly how I described it in one of these threads, then you either read it already and forgot, or we are exactly on the same wavelength (someone with Search feature can prove that I really did say that already).
As for the languages, my only hope is not to be offensive to any people who speak real-world languages similar to those that I used as bases for my game ones. (For instance, the horn-helmed guy was speaking a variant of Old Norse that might have sounded too much like German--let me know if it did and it makes you feel uncomfortable)
Good! Then my old-Norse variant should *really really* not sound like German. (And the interesting thing about online is that since its written, pronunciation differences can disappear depending on how the crazy English people decide to put down the lettersThanee said:I had looked it up and there it was only described as a language with many influences from other languages (or there was another post about it, who knows for sure).
Nordic (scandinavian) languages do not really sound a lot like german, there are some similarities, but all in all they are pretty different, especially in the way they are pronounced.
Bye
Thanee
Thanee:Thanee said:Rystil:
[SBLOCK]A few questions:
- Was my guess about the Colisseum correct (circular building in the center of Eldiz)?
- When will this convocation be? For some reason (from the initial post) I had thought it was held in that tavern, but it seems to be in the Amphitheatre on the next day, is that right?
- Does Melody know anything else about the Archduke, or that "Alliance"?[/SBLOCK]
Bye
Thanee
Yup, you're right about the Grand Amphitheatre. In fact, Amity had already told Abdiel that earlier in an SBLOCK![]()