Destiny's Tears OOC Thread- Prologue: A Jewel in the Shadow

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unleashed said:
Lots of questions. :D

First the Warmage.

What weapons can they use, I assume as a fighter but I could be wrong?

What armour can they wear, again I assume as a fighter, and can they cast spell while wearing it?

I assume they have access to normal wizard/sorcerer spells?

Do they have a tendancy for evocation magic and other damaging spells?

Is there a limit on how many sigils for spell formulae can be placed on any one item?

Is the Signature Construct like the Item Familiar in Unearthed Arcana, or should I be looking up something else?

Do they also need the craft wondrous item feat to craft constructs (as is normal), or do Warmages make do without it?


Now about Praetorians.

Since I'll be going with the High Praetorian, I'll ask what does Praetorian Prosperity do apart from making me an Archon (I'm guessing from the story an Archon is a kind of noble Praetorian)?

What are the stats for Praetorian War Lances/Battle Lances and are they exotic weapons?

I already have the stats for the Praetorian warbow, so any other weapons and armour apart from the lances (above) and the bow that you can remember?

I assume the Praetorians carry their conflicts to other spheres, so I'm wondering whether they only do this when provoked or whether they actively try to annex the worlds of other races both peaceful and hostile? Also do they hire out units of their troops or leaders, and if so under what conditions?

That's all I have for right now. ;)
Weapons: All Martial weapons. Also, Exotic Praetorian Weapons count as Martial for them.

Armour: Proficient with everything, even Tower Shields, but you do have to deal with Spell Failure. However, to counteract this, the Warmages have developed a metal that conducts magic and an armour enhancement that decreases spell failure. Combined, these can produce a Breastplate or any nontower shield that has no Spell Failure at all (though Heavy Shields still prevent spellcasting if you have a weapon in the other hand).

Spell access: Yup

Tendency for Evocation: Believe it or not, no. Since their weapons can already deal good damage, just like a dragon who already has a breath attack, they tend to prefer other combat spells than those that deal direct damage, such as buffs, debuffs, incapacitations, etc

Spells fitting on items: Yes. A Diminutive or larger object can hold spells. Dimin objects hold one spell level, and the amount they hold doubles each size up.

Sig Construct: Nope, its totally new. Sorry :(

Need Craft Wondrous?: Nope. It says in the class description that you can ignore the normal requirements, right? Well I really mean it :)

Praetorian Prosperity does *not* make you an Archon, actually. You have to spend away some of your feats to become one. The caste system in Praetorianus is kinda weird. It would take a while to fully explain it.

Weapons: I'll get to those eventually

Praetorian Foreign Affairs: The Praetorians have annexed and continue to annex other worlds to their multi-sphere Empire. They do, however, have a tacit agreement not to annex any of the worlds that have an embassy in Eldiz, at least for now, though they always respond with force when provoked to show that they are not weak. They will often lend their expert tacticians and maybe a few troops too to those who are willing to pay (or better, to become subject-"allies" ), the better to view the strengths and weaknesses of those who they aid today, but may be foes tomorrow.
 

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Thanee said:
Rystil:

[SBLOCK]

Heh. Good that my guess did fit then. :D It was an obvious enough guess, given, that IIRC Dolathi like to watch arena-spectacles, I think you mentioned that in one of the earlier posts about them, such a building would probably be located in the center.

EDIT: Hmm... can't find anything in this huge pile of posts... but you probably know what I refer to, or I'm just mixing things up... :p[/SBLOCK]

Bye
Thanee
Thanee:
[SBLOCK]
Yup, our picture of the Dolathi meshes quite nicely, which is excellent since I was afraid that maybe I wouldn't be able to appropriately convey both the feeling and the details of the races to people across the internet in typed text without being present to communicate them orally and such, but you and I are definitely on the same wavelength here, thanks to good memory and extrapolation on your part. And hey, great minds think alike, right? :)
[/SBLOCK]
 

Rystil Arden said:
Armour: Proficient with everything, even Tower Shields, but you do have to deal with Spell Failure. However, to counteract this, the Warmages have developed a metal that conducts magic and an armour enhancement that decreases spell failure. Combined, these can produce a Breastplate or any nontower shield that has no Spell Failure at all (though Heavy Shields still prevent spellcasting if you have a weapon in the other hand).

That's not going to help at low levels. ;)

Rystil Arden said:
Tendency for Evocation: Believe it or not, no. Since their weapons can already deal good damage, just like a dragon who already has a breath attack, they tend to prefer other combat spells than those that deal direct damage, such as buffs, debuffs, incapacitations, etc

Seems a strange analogy. I'd think their weapons would be likened to a dragons claws and bite, while their spells would be likened to the dragons breath weapon. Here was I thinking they were something akin to the Praetorian artillery. :D

Rystil Arden said:
Spells fitting on items: Yes. A Diminutive or larger object can hold spells. Dimin objects hold one spell level, and the amount they hold doubles each size up.

That's going to hurt, carrying so many weapons just to have access to spells.

A 1st level caster with just PHB spells needs 10 spaces for cantrips (1/2 spell level each), and at least 6 spaces for 1st level spells. That's at least 2 medium weapons or 1 large weapon, not too bad. By 18th level, without adding any extra spells other than those automatically gained (I'm adding 4 spells of each level after 1st hence the reason for only listing 18th level; total 194 spell levels). At best that's going to be 12 large weapons and 1 tiny weapon you have to carry just to access your spells, assuming the following is correctly interpretted: Diminuitive 1, Tiny 2 (light weapon - dagger), Small 4 (light weapon - short sword), Medium 8 (1h weapon), Large 16 (2h weapon).

I hope a suit of armour or a shield counts for more than it's basic medium size. ;)

Rystil Arden said:
Need Craft Wondrous?: Nope. It says in the class description that you can ignore the normal requirements, right? Well I really mean it :)

Just thought I'd check, as for most other bonus feats it doesn't matter nearly as much. ;)

Rystil Arden said:
Praetorian Prosperity does *not* make you an Archon, actually. You have to spend away some of your feats to become one. The caste system in Praetorianus is kinda weird. It would take a while to fully explain it.

Sorry, my mind was elsewhere when I typed that :o , I know you need to spend the free general feat to become an Archon which I won't bother doing, so lets try again. What does Praetorian Prosperity do?
 

Armour: Maybe, maybe not (see Praetorian Prosperity)

Evocation: Well, I wasn't trying to compare to a part of a dragon, I was just saying that Warmages, like Dragons, are less likely to select tons of evocations spells. That said, I think that they would absolutely have at least one good area of effect blast prepared too (But such Evocation staples as Magic Missile they probably wouldn't take) :)

Have to Carry Too Much: Well, you can stick it on other things, not just your weapons and armour too ;) Also, ya, some items can hold more than usual. In general, treat items that seem to have little space (my judgment call) as being one size smaller and those that seem to have a lot (my judgment again) as one size larger.

Prereqs: Yup, good call. Shows that you wanted to make sure that I wasn't pulling a fast-one on myself :)

Praetorian Prosperity: $$$ Praetorians get more cash than the other people. Archons get even more (though they wind up losing another martial feat in addition to spending the general feat, among other changes).
 

Rystil Arden said:
Armour: Maybe, maybe not (see Praetorian Prosperity)

Praetorian Prosperity: $$$ Praetorians get more cash than the other people. Archons get even more (though they wind up losing another martial feat in addition to spending the general feat, among other changes).

Well for this to mean a lot I need to see some figures on the cost of the material and the extra $$$. ;)

Rystil Arden said:
Evocation: Well, I wasn't trying to compare to a part of a dragon, I was just saying that Warmages, like Dragons, are less likely to select tons of evocations spells. That said, I think that they would absolutely have at least one good area of effect blast prepared too (But such Evocation staples as Magic Missile they probably wouldn't take) :)

Okay, just thought it was a strange analogy. :p

That's okay, I generally don't overstock on big blasting type spells anyway (unless I know I'm going to need them). Of course 3rd level spells cause somewhat of a conundrum as you might want a line attack and a radius attack. ;)

Rystil Arden said:
Have to Carry Too Much: Well, you can stick it on other things, not just your weapons and armour too ;) Also, ya, some items can hold more than usual. In general, treat items that seem to have little space (my judgment call) as being one size smaller and those that seem to have a lot (my judgment again) as one size larger.

So I'm going to have a bag full of thin metal plates instead. We'll just bind them together and call them a spellbook shall we. ;)
 

So I'm going to have a bag full of thin metal plates instead. We'll just bind them together and call them a spellbook shall we.

Well, most Warmages might have something like this as their compendium of all their spells, but their "travelling spellbook," so to speak, would be on the stuff they carried.
 

Make a joke and it turns out to be a real possibility. :lol:

Now I'll get to work with what I've got and leave you alone for a while.
 
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unleashed said:
Make a joke and it turns out to be a real possibility. :lol:

Now I'll get to work with what I've got and leave you alone for a while.
Sure. High surface-area-to-volume ratios like on a sheet would be a good way to carry a huge number of spells, if far to heavy to carry around. I can just imagine a Praetorian Warmage General with a Giant Tactical Map of all the Known Spheres on the wall with sigils that simultaneously represent the majour trade routes and deployed armies and also have his spells on them :D
 


Rystil,

Some questions about Zykovian
[sblock]Does Zykovian live is this city, is he renting a flat so to speak, or staying at an inn? How long has he been in this city? Also, I would like a name for my instructor if I could please.[/sblock]


Thanks!
Keia
 

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