Rystil Arden
First Post
Weapons: All Martial weapons. Also, Exotic Praetorian Weapons count as Martial for them.unleashed said:Lots of questions.![]()
First the Warmage.
What weapons can they use, I assume as a fighter but I could be wrong?
What armour can they wear, again I assume as a fighter, and can they cast spell while wearing it?
I assume they have access to normal wizard/sorcerer spells?
Do they have a tendancy for evocation magic and other damaging spells?
Is there a limit on how many sigils for spell formulae can be placed on any one item?
Is the Signature Construct like the Item Familiar in Unearthed Arcana, or should I be looking up something else?
Do they also need the craft wondrous item feat to craft constructs (as is normal), or do Warmages make do without it?
Now about Praetorians.
Since I'll be going with the High Praetorian, I'll ask what does Praetorian Prosperity do apart from making me an Archon (I'm guessing from the story an Archon is a kind of noble Praetorian)?
What are the stats for Praetorian War Lances/Battle Lances and are they exotic weapons?
I already have the stats for the Praetorian warbow, so any other weapons and armour apart from the lances (above) and the bow that you can remember?
I assume the Praetorians carry their conflicts to other spheres, so I'm wondering whether they only do this when provoked or whether they actively try to annex the worlds of other races both peaceful and hostile? Also do they hire out units of their troops or leaders, and if so under what conditions?
That's all I have for right now.![]()
Armour: Proficient with everything, even Tower Shields, but you do have to deal with Spell Failure. However, to counteract this, the Warmages have developed a metal that conducts magic and an armour enhancement that decreases spell failure. Combined, these can produce a Breastplate or any nontower shield that has no Spell Failure at all (though Heavy Shields still prevent spellcasting if you have a weapon in the other hand).
Spell access: Yup
Tendency for Evocation: Believe it or not, no. Since their weapons can already deal good damage, just like a dragon who already has a breath attack, they tend to prefer other combat spells than those that deal direct damage, such as buffs, debuffs, incapacitations, etc
Spells fitting on items: Yes. A Diminutive or larger object can hold spells. Dimin objects hold one spell level, and the amount they hold doubles each size up.
Sig Construct: Nope, its totally new. Sorry

Need Craft Wondrous?: Nope. It says in the class description that you can ignore the normal requirements, right? Well I really mean it

Praetorian Prosperity does *not* make you an Archon, actually. You have to spend away some of your feats to become one. The caste system in Praetorianus is kinda weird. It would take a while to fully explain it.
Weapons: I'll get to those eventually
Praetorian Foreign Affairs: The Praetorians have annexed and continue to annex other worlds to their multi-sphere Empire. They do, however, have a tacit agreement not to annex any of the worlds that have an embassy in Eldiz, at least for now, though they always respond with force when provoked to show that they are not weak. They will often lend their expert tacticians and maybe a few troops too to those who are willing to pay (or better, to become subject-"allies" ), the better to view the strengths and weaknesses of those who they aid today, but may be foes tomorrow.