I'll look back over this chapter and see if I can figure out what we've missed. As for the mw chain shirt, Silas will decline. Restricts his movement too much for him to be comfortable casting spells in it.
I agree. It may be good for Dartis or Kel, though. Good on you for taking up the party inventory. And you can have those spells... if you practice some teamwork with a certain misunderstood (or understood too well) kobold.
I addressed that in an OOC block in the IC thread. As Illusion and Necromancy are Silas' opposition schools (and his spellbook already contains Detect/Read Magic and Burning Hands) the only spell he will be able to learn is Scorching Ray and he's not yet at a level where he can do that.
I'll roll randomly later to see what spells you can learn without Rix's help. So far you aren't able to learn illusion or necromancy spells anyway, which is what I had this chapter based upon. Oops.
You can spend the night before you leave learning scorching ray for now, although you are unable to cast it at your level. Sorry. I honestly made the spellbook before seeing Silas' limitations. I'm away from my PHB right now, but I doubt you could learn the rest anyway.
Hey, I understand. That's the way things work out and I'm cool with that. Gaining a 2nd level spell is nothing to lightly dismiss and will be highly useful (as soon as I get 103 more xp ).
:\ I've had a latin passage dumped on me that I have to translate by tomorrow morning so, unfortunately, I won't have time this evening to read through Ch. 2 tonight and figure out what treasure we picked up that we've forgotten about.