fredramsey said:I hate to burst your bubble, but my 3.5 players don't study rules either. That's MY job. And has been from OD&D on. The player's play; the DM learns and implements the rules.
So save your tears for something really sad like viewing the past through nostalgia-colored glasses.![]()
JoeGKushner said:Okay. I can buy the quick stat rolling and name off a list.
However, what about class? What about hit points? Level?
I'm not saying not having those things is bad. I generally have a dozen or so NPCs at any time who only have a general power rating (Krell, Human, Male, Barbarian 6, Great Axe +1, Power Attack, Cleave, Great Cleave). but why have the stats without the hit points and level?
What about spells? Do you pick them before hand or on the go?
diaglo said:levelled characters even NPCs are the exception. over 99% of the populace is 0 lvl.
Narfellus said:Personally, i think one of the most important attributes of a DM is to make his NPC's seem different, and that can't be done through 3.5 stats (unless in combat). A portrait, a few character traits, and a new voice can make a huge imprint on players, more so than a fat stat block that might never get used.
How can you not know the very fundamentals in any game?die_kluge said:Ok, that might be a tad extreme, but I have seen stuff not far from that. You can't have players that don't know the fundamentals and expect to get anything done at all.
JoeGKushner said:Man, that's an interesting concept. Well, OD&D really didn't do anything with the NPC classes I believe so it does make a certain amount of sense.
JoeGKushner said:John For's book on NPC's is a great read for those interested in increasing their NPC's vitality and impact on the characters in a fairly game neutral manner.
diaglo said:i place encounters all over the world. i give rumors or clues to the players about what they may face.
there is no party level as far as the monsters are concerned. they are around to survive. if the party proves too tough for them. they leave.
or they leave when they want.
when the party faced off against a Hill Giant. it left when it found ready meat in a trap. not b/c of anything the PCs did. although, if you believe them... they chased it away.![]()
skills are part of background. or traine/learned over time.
NPCs are generated in 30 seconds. i look them up in a folder i have from the last 25+ years.change name and a couple items maybe. but this is done way ahead of time. i'm a wargamer. don't think i don't plan 4 moves ahead.
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(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.