GlassJaw
Hero
Just an informal poll:
I'm curious how people play diagonal movement on the grid. Per the rules as written, the first diagonal costs 5 feet and the second diagonal costs 10 feet.
Generally, I've always been a proponent of the added movement cost for moving diagonally but lately I've been rethinking it.
For the past couple of weeks I've been playing a really cool iPhone game called Hunters (you can download it for free!) which uses mechanics very similar to many grid-based boardgames. Each of your characters has a certain number of "Action Points" which can you spend to move one square or make one attack.
Moving diagonally does not cost extra and you know what? It doesn't break the game. *gasp*
Wulf and I have had discussions on this in the past and if I recall, he has been more of a supporter of diagonal movement than I have. There is no doubt that it is easier and faster during play.
Thoughts?
I'm curious how people play diagonal movement on the grid. Per the rules as written, the first diagonal costs 5 feet and the second diagonal costs 10 feet.
Generally, I've always been a proponent of the added movement cost for moving diagonally but lately I've been rethinking it.
For the past couple of weeks I've been playing a really cool iPhone game called Hunters (you can download it for free!) which uses mechanics very similar to many grid-based boardgames. Each of your characters has a certain number of "Action Points" which can you spend to move one square or make one attack.
Moving diagonally does not cost extra and you know what? It doesn't break the game. *gasp*
Wulf and I have had discussions on this in the past and if I recall, he has been more of a supporter of diagonal movement than I have. There is no doubt that it is easier and faster during play.
Thoughts?