Arcana Evolved (or its predecessor arcana unearthed) is my absolute favorite system mechanically at least. The racial levels, the spell casting, the depth of all the classes, the oathsworn, and the way the champions or totem warriors work. Each class is LIGHT years more interesting then their D&D equivalents. Leveling sprytes or giants... just WOW.
I would say its only drawback is that its fluff is so different, no dwarves, or elves instead we have dog and cat races that my players dont want to play. If I could see much of its content ported over to traditional D&D fluff it would be my system of choice.
I was surprised when 4e didn't follow its path, I was MORE surprised when pathfinder didn't as well.
I would say its only drawback is that its fluff is so different, no dwarves, or elves instead we have dog and cat races that my players dont want to play. If I could see much of its content ported over to traditional D&D fluff it would be my system of choice.
I was surprised when 4e didn't follow its path, I was MORE surprised when pathfinder didn't as well.