SteveC
Doing the best imitation of myself
As I was posting to the Multiclassing thread, it occurred to me that 4E is removing almost all of the differences between the level progression for different classes.
BAB and saves are gone now: replaced with flat bonuses that are class abilities. Classes all have a standard progression of at-will, encounter and daily abilities, that are, apparently, intended to be balanced against each other. All classes are said to have access to rituals, which are purchased with cash.
Given that, why does a wizard get fewer HP than a fighter? Tradition? At this point I don't think so, really...so what does a wizard get to compensate for his continued lack of HP?
Your thoughts?
--Steve
BAB and saves are gone now: replaced with flat bonuses that are class abilities. Classes all have a standard progression of at-will, encounter and daily abilities, that are, apparently, intended to be balanced against each other. All classes are said to have access to rituals, which are purchased with cash.
Given that, why does a wizard get fewer HP than a fighter? Tradition? At this point I don't think so, really...so what does a wizard get to compensate for his continued lack of HP?
Your thoughts?
--Steve