Janos Antero
First Post
As per the SRD:
The character must make a ranged touch attack to hit the target. Any creature or object struck is covered with a field that completely blocks bodily extradimensional travel. Forms of movement barred by the dimensional anchor include astral projection, blink, dimension door, ethereal jaunt, etherealness, gate, maze, plane shift, shadow walk, teleport, and similar spell-like or psionic abilities. It prevents the use of a gate or teleportation circle for the duration of the spell.
The dimensional anchor does not interfere with the movement of creatures already in ethereal or astral form when the spell is cast, nor does it block extradimensional perception or attack forms. Also, it does not prevent summoned creatures from disappearing at the end of a summoning spell.
Is there any reason known, published, or inherent in this text I missed that would keep an outsider from hitting himself with this spell and thereby making himself immune to Banishment, and other spells to send an Outsider packing off it's native plane?
The text of the spell lists most of the spells that do those style effects, but specifically skips Banishment type spells. Does this mean they still function normally? That is what it implies, but I wanted to get other opinions.
Thanks in advance for taking the time to respond.
The character must make a ranged touch attack to hit the target. Any creature or object struck is covered with a field that completely blocks bodily extradimensional travel. Forms of movement barred by the dimensional anchor include astral projection, blink, dimension door, ethereal jaunt, etherealness, gate, maze, plane shift, shadow walk, teleport, and similar spell-like or psionic abilities. It prevents the use of a gate or teleportation circle for the duration of the spell.
The dimensional anchor does not interfere with the movement of creatures already in ethereal or astral form when the spell is cast, nor does it block extradimensional perception or attack forms. Also, it does not prevent summoned creatures from disappearing at the end of a summoning spell.
Is there any reason known, published, or inherent in this text I missed that would keep an outsider from hitting himself with this spell and thereby making himself immune to Banishment, and other spells to send an Outsider packing off it's native plane?
The text of the spell lists most of the spells that do those style effects, but specifically skips Banishment type spells. Does this mean they still function normally? That is what it implies, but I wanted to get other opinions.
Thanks in advance for taking the time to respond.