Dire Lizard?


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Ogrork the Mighty said:
Is there a Dire Lizard published somewhere? Preferably WotC...

While I don't know of an official dire lizard, there are pack lizards and riding lizards described in the monster section of the Forgotten Realms campaign setting book (with monster stats updated to 3.5 in the Player's Guide to Faerun web-enhancement, available at the WotC site).
 


Oh, I know I can make my own but I'm just very surprised that WotC hasn't made a Dire Lizard yet, especially considering that the Monitor Lizard in the MM can only go up a couple HD in advancement.
 


An interpretation of the MK Salmander mini that i use a dwarf warmount. Based on warhorse stats. The swallow whole ability might be a bit much in a game with a lot of the little people. Hilarity ensues when the party mage has a familiar.



Large Animal
Hit Dice: 4d8+12+3 (33 hp)
Initiative: +1
Speed: 40 ft. (8 squares)
Armor Class: 15 (–1 size, +1 Dex, +5 natural), touch 10, flat-footed 13
Base Attack/Grapple: +3/+11
Attack: Bite +6 melee or Tongue +3 range touch [15’]
Full Attack: Bite +6 melee (1d8+4), +1 tail (1d12+2) or Tongue +3 range touch [15’]
Space/Reach: 10 ft./5 ft.
Special Attacks: Tongue grab, improved grab, swallow whole
Special Qualities: Low-light vision
Saves: Fort +7, Ref +5, Will +2
Abilities: Str 18, Dex 13, Con 17, Int 2, Wis 13, Cha 6
Skills: Balance +4, Climb +12, Listen +3, Spot +3
Feats: Endurance, Toughness
Environment: Dwarven territory
Organization: Domesticated
Challenge Rating: 2
These omnivorous giant cold blooded lizards are trained and bred for strength and aggression. A heavy warlizard can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.

Tongue: A warlizard has a 15’ tongue. After a successful range touch attack on a creature of small size class or smaller, a warlizard draws the prey to its mouth to be bitten if it succeeds a grapple check.
Improved Grab (Ex): To use this ability, a warlizard must hit an opponent of small size or smaller with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can try to swallow the foe the following round.
Swallow Whole (Ex): A warlizard can try to swallow a grabbed opponent of small size class or smaller by making a successful grapple check. The swallowed creature takes 1d4+2 points of bludgeoning damage and 1 points of acid damage per round from the warlizard’s gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 10 points of damage to the gizzard (AC 10). Once the creature exits, the warlizard loses 1d4 hit points a round until it dies.
A large warlizard’s gizzard can hold 2 Small [dogs or children], 8 Tiny[cats or infants], or 38 Diminutive or smaller opponents.

War Lizards have a have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.

Carrying Capacity: A light load for a heavy warlizard is up to 300 pounds; a medium load, 301–600 pounds; and a heavy load, 601–900 pounds. A heavy warlizard can drag 4,500 pounds.
 
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