"Discipline of Death" Feat

Istar

First Post
This says you get +5 to death saving throws.

On a normal death saving throw if you get a 20 you get to spend a healing surge.

does this mean if you roll a 15 and you have this feat, you got to 20 and you get to spend a healing surge.
 

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And then if you're human....
You could take Stubborn Survivor from the Forgotten Realms Players' Guide and get a +2 to saving throws when you have no action points.

However, Human Perseverence from the PH grants a +1 feat bonus to saving throws, and would not stack with Disciple of Death. ;)
 

You could take Stubborn Survivor from the Forgotten Realms Players' Guide and get a +2 to saving throws when you have no action points.

However, Human Perseverence from the PH grants a +1 feat bonus to saving throws, and would not stack with Disciple of Death. ;)

I was thinking of the Heroic Effort thing from HotFL. That's a retroactive +4, though in retrospect that's only if you "fail" the save. So if you already have a +7, you will only have a recoverable failure on a roll of "2".

For some reason I had it in my head that you could add that +4 whenever you wanted, but the trigger is actually only on a failure.
 



there is the diehard feat that adds +5 to death saving throws, when you are down to 2 failed death saves:

auto recovery ;)

Do I think it is overpowered? not really... when you are down something went wrong before ;)
 

Combine this with a Revenant Warden, who has lots of surges and HP, can he die.

Cause he can still do stuff when under 0 HP, isnt it a Standard action, and also a minor as well at Paragon with a feat.

Use going into negative HP and then bouncing back as THP
 


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