Gentlegamer
Adventurer
My comment wasn't to you specifically, but to those who have said "d20 is what brought me back to the game."Patryn of Elvenshae said:Sorry, but, uh, where are you getting that I shunned AD&D "back in the day"?
My comment wasn't to you specifically, but to those who have said "d20 is what brought me back to the game."Patryn of Elvenshae said:Sorry, but, uh, where are you getting that I shunned AD&D "back in the day"?
Ahem. If you're playing d20, you're not playing D&D, either.Quasqueton said:What does Akrasia know? He doesn't even play D&D, so he has no ground to stand on. Why is he even arguing?
Quasqueton said:What does Akrasia know? He doesn't even play D&D, so he has no ground to stand on. Why is he even arguing?
Quasqueton
Psion said:Eh. I don't agree. It's not a fundamentally different game.
The reason to emphasize the difference is primarily because it is easy to assume that mechanical minutia is the same (no class has more than 11 HD, and lightning bolts rebound if they strike a solid barrier, and dwarves can't be wizards, right?) When, in fact, we are still doing the same sorts of things we always were, just with a greater degree of self-consistency and less of the minutia points that were a more prevalent characteristic of prior version of the game. We're still cutting things with longswords, elves still detect secret doors, lightning bolts still do d6 per level, and clerics still heal. Still fundamentally D&D.
ColonelHardisson said:... When I first looked over 3e, I was struck by how the core game still seemed like D&D to me ....
I honestly couldn't give a rat's backside about the D&D name, but that doesn't change that 3E is still D&D. I play the same types of games now as I did before my frustration with the 2E rules drove me away. The main difference now is that I'm having fun not only playing (as I did with earlier editions) but I'm having that fun with a system I don't have to patch or rework all the time.Gentlegamer said:What I find interesting is that to those who shunned AD&D back in the day it is very important that the current game "really" be D&D, as if it is a lesser game if it "isn't really D&D." Perhaps they are more attached to the name then they realize . . .
Which goes back to my claim of a few months ago....Akrasia said:A number of people have made this point. But as Rasyr pointed out, by this logic, one could claim that GURPS is 'D&D' too, if you run it the right way (with clerics, wizards, fireballs, etc.).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.