Aberzanzorax
Hero
A thought occurred to me as I rewatched xmen 1 for the umpteenth time.
"What ABOUT power mismatches?" What about a game that acknowledged them (like the avengers: Hulk vs. Hawkeye)?
There has been much debate regarding fighters and wizards...and rogues versus jedi, and such and so on.
So, if we start with "there are memes...or archetypes...or narrative constructs...or ideals" that are simply better than other ones.........
How can a game be made that engages it all?
"What ABOUT power mismatches?" What about a game that acknowledged them (like the avengers: Hulk vs. Hawkeye)?
There has been much debate regarding fighters and wizards...and rogues versus jedi, and such and so on.
So, if we start with "there are memes...or archetypes...or narrative constructs...or ideals" that are simply better than other ones.........
How can a game be made that engages it all?