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Discussion for a Kingdom of ashes OOC II

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We Planned, We Fought, We Lived, We Won! Yeah!

I think in light of that success I vote we should try the whole plan/ objective/back-up again- anyone else?

As Xath said, basically-
a) go into Oceanus,
b) get info. on elves and mistress,
c) get to top of palace,
d) work our way down
e) then leave all alive and in perfect health

When are we thinking, timeline, this happens?
This may change defenses they have, people we have in the camp, people we have trained, etc. If we already said on Sat. just remind me, as my mind was fading towards the end there :)

For gaming this upcoming week- I think we are shooting for saturday again. Greg and I should have no problems with that day, but Tim is going back home for Mother's Day so he is out for next weekend :(
 

Laurel said:
We Planned, We Fought, We Lived, We Won! Yeah!

I think in light of that success I vote we should try the whole plan/ objective/back-up again- anyone else?

As Xath said, basically-
a) go into Oceanus,
b) get info. on elves and mistress,
c) get to top of palace,
d) work our way down
e) then leave all alive and in perfect health

When are we thinking, timeline, this happens?
This may change defenses they have, people we have in the camp, people we have trained, etc. If we already said on Sat. just remind me, as my mind was fading towards the end there :)

For gaming this upcoming week- I think we are shooting for saturday again. Greg and I should have no problems with that day, but Tim is going back home for Mother's Day so he is out for next weekend :(

Based on the fact that we were all riding high from the ship-stealing success of the evening, our planning was quite--ummm--arrogant.

I think we need to step back and truly understand what we are suggesting in actually attempting to get INTO the palace, kill everything on the way out, and then, expect that we will be able to exit the city without being caught.

I think, under some circumstances, that this would be possible with the right group of people. However, the non-sneaky people cause a MAJOR problem with this plan of action... and, at the same time, withou the non-sneaky people, this plan becomes almost impossible.

Even if you take Justice out of her crazy dex-mod armor, she still cannot move quietly worth a crap and, by no means does she want to threaten the safety of the group.
I don't know what Arfin's move silently/hide checks are but, I am assuming the same is true for him.

I just want everybody to stand back and take a look at the plan--try to put it into perspective, weigh the pros and cons, and to truly understand what trying to lay siege upon the palace will mean for the group.

If our characters are captured, we are probably not going to get out of it alive. This mission, more than any other, threatens the entire group.

Do you think we're up for it?
 

Laurel said:
We Planned, We Fought, We Lived, We Won! Yeah!

I think in light of that success I vote we should try the whole plan/ objective/back-up again- anyone else?

As Xath said, basically-
a) go into Oceanus,
b) get info. on elves and mistress,
c) get to top of palace,
d) work our way down
e) then leave all alive and in perfect health

When are we thinking, timeline, this happens?
This may change defenses they have, people we have in the camp, people we have trained, etc. If we already said on Sat. just remind me, as my mind was fading towards the end there :)

For gaming this upcoming week- I think we are shooting for saturday again. Greg and I should have no problems with that day, but Tim is going back home for Mother's Day so he is out for next weekend :(
It has to be after day 27, because that's when you retrieved Jaine. I'm guessing big welcome happened on day 28, so that's out, unless you hope to distract the spies in the camp with the party...? So, no earlier than the night of day 28.

Also, once Jaine is in town, you'll have access to far greater resources than what you had before, which means construction can begin on the wall.

I agree TOTALLY that you guys should try to plan out your entrance/exit again, as that worked beautifully for you this weekend. However, this time when you construct the plan, make sure that you know the ranges/durations/radii of the spells you're going to use ahead of time, so that you don't have to switch gears from fog cloud to horrible blizzard at the drop of a hat.

Also, I nominate Kat to tell Greg that Arfin is going to have temporarily downgrade to light armor for this mission, unless you guys find a really good use for a loud, shiny dwarf. :) As always, if you want input/ideas/information from the various NPCs in the camp, let me know.
 

The_Universe said:
It has to be after day 27, because that's when you retrieved Jaine. I'm guessing big welcome happened on day 28, so that's out, unless you hope to distract the spies in the camp with the party...? So, no earlier than the night of day 28.

Also, once Jaine is in town, you'll have access to far greater resources than what you had before, which means construction can begin on the wall.

I agree TOTALLY that you guys should try to plan out your entrance/exit again, as that worked beautifully for you this weekend. However, this time when you construct the plan, make sure that you know the ranges/durations/radii of the spells you're going to use ahead of time, so that you don't have to switch gears from fog cloud to horrible blizzard at the drop of a hat.

Also, I nominate Kat to tell Greg that Arfin is going to have temporarily downgrade to light armor for this mission, unless you guys find a really good use for a loud, shiny dwarf. :) As always, if you want input/ideas/information from the various NPCs in the camp, let me know.

The entrance to the city can happen in a couple of ways...

We can scry to find a building that seems, for the most part, unoccupied and teleport into there.

We can try the elemental thing and tunnel our way to an unoccupied building.

We can attempt invisibility and simply walk across no-mans land and scale the wall.

We can take the folding boat out and around... utilize invisibility and other spiffy spells to get ourselves into the harbor and then, use the elevators to get up into the city...

As for exiting... maybe we can plan to sneak back to the docks and steal another ship.

We may also plan to use the folding boat for this task...

Arfin and Justice, without some sort of magical enchantment are both going to have to wear different armor--not such a big deal for Justice because I have DR 5/evil and other spells that can up my AC... but, we may have some issues with Arfin...

Moreover, if we are going to go down this path, we need to have very specific strategy for what if's...
What if one of us gets caught?
What if all of us get caught?
What if one of us dies?
What if someone gets turned into vile undead?
Etc... etc... etc...

LOTS of questions to be answered before we can undertake this mission...

Justice can cast Invisibility to Undead... but, that doesn't do us a whole lot of good...

My thoughts for now...
 

Queen_Dopplepopolis said:
Do you think we're up for it?
To be quite frank, maybe. :) The ship was a cakewalk, mostly because you guys are of much higher level than your average grunt. The palace will be much more difficult, but by no means will it be impossible. As I said saturday night, ANY attempt to get into the palace will be VERY ballsy by nature.

What you CAN'T have happen (if you want to succeed at getting into the palace) is the little spell switcheroo with the fog cloud/blizzard I mentioned above. You need to be more careful in outlining your capabilties...if you get to the city and have to pull a switcheroo this time, I won't be so lenient, in part because you won't be able to bring the entire force of spellcasters along on this mission.

Nonetheless, I do think there is a place for everyone in the mission, as even the less-sneaky can serve their purpose here. You might have to redistribute some equipment, and choose your spells in a manner slightly different than normal, but I DO think that it's possible for a strike-team like mission to succeed.

If C-3P0 (who is made of golden metal) can participate in an infiltration mission, so can even the clumsiest of your forces. The cost for mistakes will be high, but if you succeed, the rewards will be GREAT. The very chance that you could decapitate the leaders here would do wonders for the cause, and for the people.
 

The_Universe said:
To be quite frank, maybe. :) The ship was a cakewalk, mostly because you guys are of much higher level than your average grunt. The palace will be much more difficult, but by no means will it be impossible. As I said saturday night, ANY attempt to get into the palace will be VERY ballsy by nature.

What you CAN'T have happen (if you want to succeed at getting into the palace) is the little spell switcheroo with the fog cloud/blizzard I mentioned above. You need to be more careful in outlining your capabilties...if you get to the city and have to pull a switcheroo this time, I won't be so lenient, in part because you won't be able to bring the entire force of spellcasters along on this mission.

Nonetheless, I do think there is a place for everyone in the mission, as even the less-sneaky can serve their purpose here. You might have to redistribute some equipment, and choose your spells in a manner slightly different than normal, but I DO think that it's possible for a strike-team like mission to succeed.

If C-3P0 (who is made of golden metal) can participate in an infiltration mission, so can even the clumsiest of your forces. The cost for mistakes will be high, but if you succeed, the rewards will be GREAT. The very chance that you could decapitate the leaders here would do wonders for the cause, and for the people.

Then, exit and entrance strats are paramount if we are going to do this business...

First step in planning this is to understand what resources we have...

So, start thinking about what things your characters have that can benefit the sneakery of others, allow to to blend in with the draconids, and simply help us survive...
 

Possibilities...

Okay I think before we get too planned into things- first do we want to do this? As I think both Kennon and Liz have said, this has to be decided first.

On Saturday we decided we needed information on what is happening to the elves and who the mistress of Oceanus is, both these points have also been brought up through out the last few weeks. It was also determined that basically in order to get this info, we have to enter the palace specifically.

What we know of the palace: The only one allowed to enter and leave the palace is Savatagor and the only elves who leave are ones that now make my skin crawl with evil and draconic like movements. We can not scry the palace. There are four white dragons on top of the palace, and wyverns flying onto and around it at all times.

We need this info. If there is absolutly no other way to get in besides sending someone in, then I vote we go in.
 
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Laurel said:
Okay I think before we get too planned into things- first do we want to do this? As I think both Kennon and Liz have said, this has to be decided first.

On Saturday we decided we needed information on what is happening to the elves and who the mistress of Oceanus is, both these points have also been brought up through out the last few weeks. It was also determined that basically in order to get this info, we have to enter the palace specifically.

What we know of the palace: The only one allowed to enter and leave the palace is Savatagor and the only elves who leave are ones that now make my skin crawl with evil and draconic like movements. We can not scry the palace. There are four white dragons on top of the palace, and wyverns flying onto and around it at all times.

We need this info. If there is absolutly no other way to get in besides sending someone in, then I vote we go in.
Clarification:

Although potentially deadly, I think a raid into the palace (in the movie in my head) would be really freakin' cool! :D

Also, I haven't thought of another way for you guys to get the information you need besides getting into the palace, but that does not mean that it doesn't exist...if you can think of another way, great--otherwise, you maybe need to accept the risks and move forward.
 

Trying to make sure we get the info from last game down...

I do not remember if Archonus asked Jaine about Fillmore or he was just happy her hubby wasn't around ;) (JOKING!), but if no one else does later that night while group is all around L'aurel asks Jaine "What happened/Where are Filmore and the other two dwarves?"
If Arhconus asked, then just remind me what the answer was :D

Also, Liz, did you take Joshua aside at the camp area or did you wait until we get back to Hywrl --do not worry L'aurel does not talk to Joshua or interrupt any conversations whenever you have them that day :)
Just putting the story together in my head.

THANKS!!!!
 

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