WizWrm said:Hm, good thing Troi can't hear me.Can I ready that action against his readied action? This might turn into an Old West-style duel.
WizWrm said:Guess I'll just have to hope that it remains a "might," then.
The SRD appears to be missing rules on CDGs....time to break out my 3.0 books, I suppose.
dpdx said:So now yer got ta akse yerself: 'Do I care 'bout me own life more er less than these wags care about that stump onna ground?'
dpdx said:Okay, yeah. But they're still dead, and they know it. We're a couple applications of monastery vaseline away from full strength over here, and the pile of dead bad guys is giant and ever-growing.
As I noted in the other thread, I now, very much, get why Uriel changed my action.
Yo, U, Dude. How tough is it to roll up a new villain?
[I'm in a great mood - I just won my fantasy football league championship to the tune of almost one large. Boo-yah!]
(And, yeah - I thought of it, I wanted to say it, but I couldn't bring myself to turn my PC into Dirty Harry.)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.