We just about ready for a Rogues Gallery? Then we can start developing our group dynamic.
I'll be tooling my wizard here in a more swashbuckly way, throwing little exploding kegs of black powder (scorching bursts), and an outlandish belly-gun (magic missile). Sprinkling hallucinogenic or flash powders and covertly depositing explosives around a battlefield to explain other grander powers. Using the powers of persuasion mixed with honeyed words, considering the hot tempered nature of men during this age, any perceived insult or slight true or insinuated would be enough, to get an enemy to strike out at his allies or start to run somewhere for a few moments (hypnotism). He can claim a higher level of expertise as to why his bombs seem to bypass fire protection and have greater effect. Hidden allies can come swinging down from rafters and chandeliers (summoning a flying fire warrior) wildly swinging lit torches.
Are we going to be engaging only with people (humanoid races) in this campaign, or will there be monsters sprinkled in as guards and such, set to hide the cardinal's secrets?